public static CCTransitionScene transitionWithDuration(float t, CCScene s) { return(CCTransitionZoomFlipX.transitionWithDuration(t, s, tOrientation.kOrientationRightOver)); }
public static new CCTransitionZoomFlipX Create(float t, CCScene s, tOrientation o) { var pScene = new CCTransitionZoomFlipX(); pScene.InitWithDuration(t, s, o); return pScene; }