Пример #1
0
    public static CCTracertAction getAction(GameObject target, float speed)
    {
        CCTracertAction action = ScriptableObject.CreateInstance <CCTracertAction>();

        action.target = target;
        action.speed  = speed;
        return(action);
    }
Пример #2
0
    public void Tracert(GameObject p, GameObject player)
    {
        if (actionList.ContainsKey(p.GetComponent <Prop>().block))
        {
            actionList[p.GetComponent <Prop>().block].destroy = true;
        }
        CCTracertAction action = CCTracertAction.getAction(player, 0.8f);

        addAction(p.gameObject, action, this);
    }