Пример #1
0
 public JumpingContext(ref CCMotor.Jumping setup)
 {
     this.setup = setup;
     this.jumping = false;
     this.holdingJumpButton = false;
     this.startedJumping = false;
     this.lastStartTime = 0f;
     this.lastButtonDownTime = -100f;
     this.jumpDir.x = 0f;
     this.jumpDir.y = 1f;
     this.jumpDir.z = 0f;
     this.lastLandTime = Single.MinValue;
 }
Пример #2
0
 static Jumping()
 {
     CCMotor.Jumping jumping = new CCMotor.Jumping()
     {
         enable = true,
         baseHeight = 1f,
         extraHeight = 4.1f,
         steepPerpAmount = 0.5f
     };
     CCMotor.Jumping.init = jumping;
 }