public StressTest2() { CCSize s = CCDirector.SharedDirector.WinSize; CCLayer sublayer = new CCLayer(); CCSprite sp1 = new CCSprite(TestResource.s_pPathSister1); sp1.Position = (new CCPoint(80, s.Height / 2)); CCActionInterval move = new CCMoveBy(3, new CCPoint(350, 0)); CCActionInterval move_ease_inout3 = new CCEaseInOut((CCActionInterval)(move.Copy()), 2.0f); var move_ease_inout_back3 = (CCActionInterval)move_ease_inout3.Reverse(); CCFiniteTimeAction seq3 = CCSequence.FromActions(move_ease_inout3, move_ease_inout_back3); sp1.RunAction(new CCRepeatForever((CCActionInterval)seq3)); sublayer.AddChild(sp1, 1); CCParticleFire fire = new CCParticleFire(); fire.Texture = (CCTextureCache.SharedTextureCache.AddImage("Images/fire")); fire.Position = (new CCPoint(80, s.Height / 2 - 50)); var copy_seq3 = (CCActionInterval)(seq3.Copy()); fire.RunAction(new CCRepeatForever(copy_seq3)); sublayer.AddChild(fire, 2); Schedule((shouldNotLeak), 6.0f); AddChild(sublayer, 0, CocosNodeTestStaticLibrary.kTagSprite1); }
public override void OnEnter() { base.OnEnter(); var size = Layer.VisibleBoundsWorldspace.Size; var move = new CCMoveBy(3, new CCPoint(size.Width - 130, 0)); var move_ease_inout1 = new CCEaseInOut(move, 0.65f); var move_ease_inout_back1 = move_ease_inout1.Reverse(); var move_ease_inout2 = new CCEaseInOut(move, 1.35f); var move_ease_inout_back2 = move_ease_inout2.Reverse(); var move_ease_inout3 = new CCEaseInOut(move, 1.0f); var move_ease_inout_back3 = move_ease_inout3.Reverse() as CCFiniteTimeAction; var delay = new CCDelayTime(0.25f); var seq1 = new CCSequence(move_ease_inout1, delay, move_ease_inout_back1, delay); var seq2 = new CCSequence(move_ease_inout2, delay, move_ease_inout_back2, delay); var seq3 = new CCSequence(move_ease_inout3, delay, move_ease_inout_back3, delay); m_tamara.RunAction(new CCRepeatForever((CCFiniteTimeAction)seq1)); m_kathia.RunAction(new CCRepeatForever((CCFiniteTimeAction)seq2)); m_grossini.RunAction(new CCRepeatForever((CCFiniteTimeAction)seq3)); }
public StressTest2() { var sublayer = new CCLayer(); var sp1 = new CCSprite(TestResource.s_pPathSister1); var move = new CCMoveBy(3, new CCPoint(350, 0)); var move_ease_inout3 = new CCEaseInOut(move, 2.0f); var move_ease_inout_back3 = move_ease_inout3.Reverse(); var seq3 = new CCSequence(move_ease_inout3, move_ease_inout_back3); sp1.RepeatForever(seq3); sublayer.AddChild(sp1, 1, CocosNodeTestStaticLibrary.kTagSprite2); var fire = new CCParticleFire(CCPoint.Zero) { Tag = CocosNodeTestStaticLibrary.kTagSprite3 }; fire.Texture = (CCTextureCache.SharedTextureCache.AddImage("Images/fire")); fire.RepeatForever(seq3); sublayer.AddChild(fire, 2); Schedule(shouldNotLeak, 6.0f); AddChild(sublayer, 0, CocosNodeTestStaticLibrary.kTagSprite1); }
public override void OnEnter() { base.OnEnter(); var size = CCDirector.SharedDirector.WinSize; var move = new CCMoveBy(3, new CCPoint(size.Width - 130, 0)); var move_ease_inout1 = new CCEaseInOut((CCActionInterval)move.Copy(), 0.65f); var move_ease_inout_back1 = move_ease_inout1.Reverse(); var move_ease_inout2 = new CCEaseInOut((CCActionInterval)move.Copy(), 1.35f); var move_ease_inout_back2 = move_ease_inout2.Reverse(); var move_ease_inout3 = new CCEaseInOut((CCActionInterval)move.Copy(), 1.0f); var move_ease_inout_back3 = move_ease_inout3.Reverse() as CCActionInterval; var delay = new CCDelayTime(0.25f); var seq1 = CCSequence.FromActions(move_ease_inout1, delay, move_ease_inout_back1, (CCFiniteTimeAction)delay.Copy()); var seq2 = CCSequence.FromActions(move_ease_inout2, (CCFiniteTimeAction)delay.Copy(), move_ease_inout_back2, (CCFiniteTimeAction)delay.Copy()); var seq3 = CCSequence.FromActions(move_ease_inout3, (CCFiniteTimeAction)delay.Copy(), move_ease_inout_back3, (CCFiniteTimeAction)delay.Copy()); m_tamara.RunAction(new CCRepeatForever((CCActionInterval)seq1)); m_kathia.RunAction(new CCRepeatForever((CCActionInterval)seq2)); m_grossini.RunAction(new CCRepeatForever((CCActionInterval)seq3)); }