public void Serialize(object value, Type sourceType, MaxSerializationAttribute maxSerializationAttribute, ByteWriter byteWriter) { if (value == null) return; var timeSpan = sourceType == typeof(TimeSpan?) ? ((TimeSpan?)value).Value : (TimeSpan)value; var round = (int)Math.Round(timeSpan.TotalHours * 2); byteWriter.Write((byte)round, maxSerializationAttribute.BytePos); }
public byte[] write(ByteWriter byteWriter = null) { ByteWriter writer = byteWriter == null ? new ByteWriter() : byteWriter; writer.WriteString(key); writer.WriteString(value); return writer.GetBuffer(); }
public void Serialize(object value, Type sourceType, MaxSerializationAttribute maxSerializationAttribute, ByteWriter byteWriter) { var maxRfAddress = value as MaxRfAddress; if (maxRfAddress != null) { for (var index = 0; index < maxRfAddress.Bytes.Length; index++) { var b = maxRfAddress.Bytes[index]; byteWriter.Write(b, maxSerializationAttribute.BytePos + index); } } }
public void Serialize(object value, Type sourceType, MaxSerializationAttribute maxSerializationAttribute, ByteWriter byteWriter) { if (value == null) return; var dateTime = sourceType == typeof(DateTime?) ? ((DateTime?)value).Value : (DateTime)value; var leftMonth = (dateTime.Month & 0xe) << 4; var rightMonth = (dateTime.Month & 0x1) << 6; var day = dateTime.Day & 0x1f; var year = (dateTime.Year - 2000) & 0x1f; var firstByte = (byte)(leftMonth | day); var secondByte = (byte)(rightMonth | year); byteWriter.Write(firstByte, maxSerializationAttribute.BytePos); byteWriter.Write(secondByte, maxSerializationAttribute.BytePos + 1); }
public void Serialize(object value, Type sourceType, MaxSerializationAttribute maxSerializationAttribute, ByteWriter byteWriter) { byte[] bytes; var baseType = sourceType.GetTypeInfo().IsEnum ? sourceType.GetTypeInfo().DeclaredFields.First().FieldType : sourceType; if (baseType == typeof(int)) { var intValue = (int)value; bytes = BitConverter.GetBytes(intValue); } else if (baseType == typeof(long)) { var longValue = (long)value; bytes = BitConverter.GetBytes(longValue); } else if (baseType == typeof(short)) { var longValue = (short)value; bytes = BitConverter.GetBytes(longValue); } else { throw new Exception(); } bytes = bytes.Take(maxSerializationAttribute.ByteSpan).Reverse().ToArray(); for (var index = 0; index < bytes.Length && index < maxSerializationAttribute.ByteSpan; index++) { var b = bytes[index]; var bitSpan = maxSerializationAttribute.ByteSpan > 1 ? maxSerializationAttribute.ByteSpan*8 : maxSerializationAttribute.BitSpan; var mask = (1 << bitSpan) - 1; var value2 = (b & mask) << maxSerializationAttribute.BitPos; // 0x00 0x04 0x40 0x00 0x00 0x00 byteWriter.Write((byte)value2, maxSerializationAttribute.BytePos + index); } }
public void TestNTLMv2KeyExchangeMIC() { byte[] responseKeyNT = NTLMCryptography.NTOWFv2("Password", "User", "TAL-VM6"); byte[] type1 = new byte[] { 0x4e, 0x54, 0x4c, 0x4d, 0x53, 0x53, 0x50, 0x00, 0x01, 0x00, 0x00, 0x00, 0x97, 0x82, 0x08, 0xe2, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x0f }; byte[] type2 = new byte[] { 0x4e, 0x54, 0x4c, 0x4d, 0x53, 0x53, 0x50, 0x00, 0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x10, 0x00, 0x38, 0x00, 0x00, 0x00, 0x15, 0x82, 0x8a, 0xe2, 0x63, 0x74, 0x79, 0x77, 0xe1, 0xea, 0x35, 0x51, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x60, 0x00, 0x48, 0x00, 0x00, 0x00, 0x06, 0x00, 0x71, 0x17, 0x00, 0x00, 0x00, 0x0f, 0x54, 0x00, 0x41, 0x00, 0x4c, 0x00, 0x2d, 0x00, 0x56, 0x00, 0x4d, 0x00, 0x31, 0x00, 0x30, 0x00, 0x02, 0x00, 0x10, 0x00, 0x54, 0x00, 0x41, 0x00, 0x4c, 0x00, 0x2d, 0x00, 0x56, 0x00, 0x4d, 0x00, 0x31, 0x00, 0x30, 0x00, 0x01, 0x00, 0x10, 0x00, 0x54, 0x00, 0x41, 0x00, 0x4c, 0x00, 0x2d, 0x00, 0x56, 0x00, 0x4d, 0x00, 0x31, 0x00, 0x30, 0x00, 0x04, 0x00, 0x10, 0x00, 0x54, 0x00, 0x61, 0x00, 0x6c, 0x00, 0x2d, 0x00, 0x56, 0x00, 0x4d, 0x00, 0x31, 0x00, 0x30, 0x00, 0x03, 0x00, 0x10, 0x00, 0x54, 0x00, 0x61, 0x00, 0x6c, 0x00, 0x2d, 0x00, 0x56, 0x00, 0x4d, 0x00, 0x31, 0x00, 0x30, 0x00, 0x07, 0x00, 0x08, 0x00, 0x1f, 0x8a, 0xd4, 0xff, 0x01, 0x91, 0xd2, 0x01, 0x00, 0x00, 0x00, 0x00 }; byte[] type3 = new byte[] { 0x4e, 0x54, 0x4c, 0x4d, 0x53, 0x53, 0x50, 0x00, 0x03, 0x00, 0x00, 0x00, 0x18, 0x00, 0x18, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x02, 0x01, 0x02, 0x01, 0x94, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x58, 0x00, 0x00, 0x00, 0x08, 0x00, 0x08, 0x00, 0x66, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x6e, 0x00, 0x00, 0x00, 0x10, 0x00, 0x10, 0x00, 0x96, 0x01, 0x00, 0x00, 0x15, 0x82, 0x88, 0xe2, 0x0a, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x0f, 0x82, 0x3c, 0xff, 0x48, 0xa9, 0x03, 0x13, 0x4c, 0x33, 0x3c, 0x09, 0x87, 0xf3, 0x16, 0x59, 0x89, 0x54, 0x00, 0x41, 0x00, 0x4c, 0x00, 0x2d, 0x00, 0x56, 0x00, 0x4d, 0x00, 0x36, 0x00, 0x55, 0x00, 0x73, 0x00, 0x65, 0x00, 0x72, 0x00, 0x54, 0x00, 0x41, 0x00, 0x4c, 0x00, 0x2d, 0x00, 0x56, 0x00, 0x4d, 0x00, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb3, 0x06, 0x65, 0xe3, 0x9f, 0x03, 0xe1, 0xc3, 0xd8, 0x28, 0x7c, 0x9c, 0x35, 0x0d, 0x32, 0x4c, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x8a, 0xd4, 0xff, 0x01, 0x91, 0xd2, 0x01, 0x77, 0x71, 0x91, 0x94, 0xb1, 0x6e, 0x66, 0x28, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x10, 0x00, 0x54, 0x00, 0x41, 0x00, 0x4c, 0x00, 0x2d, 0x00, 0x56, 0x00, 0x4d, 0x00, 0x31, 0x00, 0x30, 0x00, 0x01, 0x00, 0x10, 0x00, 0x54, 0x00, 0x41, 0x00, 0x4c, 0x00, 0x2d, 0x00, 0x56, 0x00, 0x4d, 0x00, 0x31, 0x00, 0x30, 0x00, 0x04, 0x00, 0x10, 0x00, 0x54, 0x00, 0x61, 0x00, 0x6c, 0x00, 0x2d, 0x00, 0x56, 0x00, 0x4d, 0x00, 0x31, 0x00, 0x30, 0x00, 0x03, 0x00, 0x10, 0x00, 0x54, 0x00, 0x61, 0x00, 0x6c, 0x00, 0x2d, 0x00, 0x56, 0x00, 0x4d, 0x00, 0x31, 0x00, 0x30, 0x00, 0x07, 0x00, 0x08, 0x00, 0x1f, 0x8a, 0xd4, 0xff, 0x01, 0x91, 0xd2, 0x01, 0x06, 0x00, 0x04, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x30, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x19, 0x0d, 0x73, 0xca, 0x97, 0x30, 0x2a, 0xa7, 0x7a, 0x1f, 0xb6, 0xad, 0xe2, 0xe5, 0x4a, 0x59, 0x4a, 0x93, 0x7e, 0x37, 0xcd, 0x0c, 0xd7, 0x90, 0x25, 0xc4, 0xaf, 0x8a, 0x17, 0x99, 0x69, 0x56, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x1a, 0x00, 0x63, 0x00, 0x69, 0x00, 0x66, 0x00, 0x73, 0x00, 0x2f, 0x00, 0x54, 0x00, 0x61, 0x00, 0x6c, 0x00, 0x2d, 0x00, 0x56, 0x00, 0x4d, 0x00, 0x31, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x71, 0x7c, 0xce, 0x0b, 0x92, 0x46, 0x46, 0x0d, 0x5b, 0x3b, 0x11, 0xb4, 0xde, 0x86, 0x28, 0x11 }; byte[] serverChallenge = new ChallengeMessage(type2).ServerChallenge; AuthenticateMessage authenticateMessage = new AuthenticateMessage(type3); byte[] ntProofStr = ByteReader.ReadBytes(authenticateMessage.NtChallengeResponse, 0, 16); byte[] sessionBaseKey = new HMACMD5(responseKeyNT).ComputeHash(ntProofStr); byte[] exportedSessionKey = GetExportedSessionKey(sessionBaseKey, authenticateMessage, serverChallenge, null); // https://msdn.microsoft.com/en-us/library/cc236695.aspx const int micFieldOffset = 72; ByteWriter.WriteBytes(type3, micFieldOffset, new byte[16]); byte[] temp = ByteUtils.Concatenate(ByteUtils.Concatenate(type1, type2), type3); byte[] mic = new HMACMD5(exportedSessionKey).ComputeHash(temp); byte[] expected = new byte[] { 0x82, 0x3c, 0xff, 0x48, 0xa9, 0x03, 0x13, 0x4c, 0x33, 0x3c, 0x09, 0x87, 0xf3, 0x16, 0x59, 0x89 }; Assert.True(ByteUtils.AreByteArraysEqual(mic, expected)); }
internal override void WriteBody(ByteWriter writer) { writer.WriteUInt32(this.TargetNetID); }
public void Write_InternalFixArray() { ByteWriter s = new ByteWriter(); WriteBuilder b = new WriteBuilder(); Writer w = b.Create(s); ListContainer val = new ListContainer(); val.Field1 = new int[3]; val.Field1[0] = 1; val.Field1[1] = 2; val.Field1[2] = 3; val.Field2 = new List<uint>(); val.Field3 = ""; w.Write<ListContainer>(val); Assert.AreEqual(new byte[]{ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, s.ToArray()); }
public override void DoWrite(ByteWriter BW) { }
protected override void WriteBody(ByteWriter writer) { writer.WriteFixedString(SoundName, 1024); writer.WriteUInt32(OwnerNetID); }
protected override void WriteBody(ByteWriter writer) { writer.WriteFixedStringLast(MessageID, 128); }
public byte[] write(ByteWriter byteWriter = null) { ByteWriter writer = byteWriter == null ? new ByteWriter() : byteWriter; writer.Write(messageType); // write array settings writer.Write(settings.Count); for (int i_1 = 0; i_1 < settings.Count; i_1++) { settings[i_1].write(writer); } return writer.GetBuffer(); }
/// <summary> /// Encodes this instance. /// </summary> internal override void Encode(ByteWriter Packet) { Packet.AddInt(this.Id); base.Encode(Packet); }
protected override void InternalGetBytes(ByteWriter writer) { writer.WriteUInt32(RecipientChannel); }
public static void CompressBinaryTree(short[] input, ByteWriter output, short start, short end) { short length = (short)(end - start); short middle; byte finalBinaryDataByte; if (length <= 2) { if (length == 1) { output.WriteShort(input[start]); } else if (length == 2) { output.WriteShort(input[start]); output.WriteShort(input[start+1]); } return; } middle = (short)(start + length / 2); // This is also 2 booleans(rather 8, to be precise). // They tell if the array is filled with 1 simple block or more complex. (True: simple, False: complex) finalBinaryDataByte = 0; Action<byte> lambda = null; lambda = new Action<byte>(b => { short l_start; short l_end; short l_id; if (b == 0) { if (length == 1) { output.WriteByte(finalBinaryDataByte); return; } l_start = start; l_end = middle; } else { l_start = middle; l_end = end; } l_id = getType(input, l_start, l_end); //if (l_id == -1) // throw new Exception("Negative value(-1) found in data! Only possetive values should be used. Negative values may be allowed, but -1 is forbidden!"); bool isSimple = (l_id != -1); if (isSimple) finalBinaryDataByte |= (byte)(1 << b); if (b > 0) //quadtree does not have more than 4 children! { // Goes to back to the beginning... lambda((byte)(b - 1)); } else { output.WriteByte(finalBinaryDataByte); } if (isSimple) { output.WriteShort(l_id); } else { // declares another quad inside the square CompressBinaryTree(input, output, l_start, l_end); } // Goes back to the end... return; }); // 1a -> 0ab-> 1b lambda(1); }
public bool Serialize(Type _Type, object _Object, out byte[] _Bytes) { if (_Type != typeof(Mesh)) { _Bytes = null; return(false); } ByteWriter var_Writer = new ByteWriter(); if (_Object == null) { var_Writer.Write((bool)true); _Bytes = var_Writer.ToArray(); return(true); } else { var_Writer.Write((bool)false); } // Mesh var_Mesh = _Object as Mesh; //Bindposes byte[] var_Bytes = Serializer.Internal_Serialize(typeof(Matrix4x4[]), var_Mesh.bindposes); var_Writer.WriteBytesAndSize(var_Bytes, var_Bytes.Length); //BoneWeights var_Bytes = Serializer.Internal_Serialize(typeof(BoneWeight[]), var_Mesh.boneWeights); var_Writer.WriteBytesAndSize(var_Bytes, var_Bytes.Length); //Bounds var_Bytes = Serializer.Internal_Serialize(typeof(Bounds), var_Mesh.bounds); var_Writer.WriteBytesAndSize(var_Bytes, var_Bytes.Length); //Vertices var_Bytes = Serializer.Internal_Serialize(typeof(Vector3[]), var_Mesh.vertices); var_Writer.WriteBytesAndSize(var_Bytes, var_Bytes.Length); //Normals var_Bytes = Serializer.Internal_Serialize(typeof(Vector3[]), var_Mesh.normals); var_Writer.WriteBytesAndSize(var_Bytes, var_Bytes.Length); //Colors var_Bytes = Serializer.Internal_Serialize(typeof(Color[]), var_Mesh.colors); var_Writer.WriteBytesAndSize(var_Bytes, var_Bytes.Length); //Colors32 var_Bytes = Serializer.Internal_Serialize(typeof(Color32[]), var_Mesh.colors32); var_Writer.WriteBytesAndSize(var_Bytes, var_Bytes.Length); //UV var_Bytes = Serializer.Internal_Serialize(typeof(Vector2[]), var_Mesh.uv); var_Writer.WriteBytesAndSize(var_Bytes, var_Bytes.Length); var_Bytes = Serializer.Internal_Serialize(typeof(Vector2[]), var_Mesh.uv2); var_Writer.WriteBytesAndSize(var_Bytes, var_Bytes.Length); var_Bytes = Serializer.Internal_Serialize(typeof(Vector2[]), var_Mesh.uv3); var_Writer.WriteBytesAndSize(var_Bytes, var_Bytes.Length); var_Bytes = Serializer.Internal_Serialize(typeof(Vector2[]), var_Mesh.uv4); var_Writer.WriteBytesAndSize(var_Bytes, var_Bytes.Length); //SubMeshCount var_Writer.Write(var_Mesh.subMeshCount); for (int s = 0; s < var_Mesh.subMeshCount; s++) { var_Bytes = Serializer.Internal_Serialize(typeof(int[]), var_Mesh.GetIndices(s)); var_Writer.WriteBytesAndSize(var_Bytes, var_Bytes.Length); var_Writer.Write((byte)var_Mesh.GetTopology(s)); var_Bytes = Serializer.Internal_Serialize(typeof(int[]), var_Mesh.GetTriangles(s)); var_Writer.WriteBytesAndSize(var_Bytes, var_Bytes.Length); } //Tangents var_Bytes = Serializer.Internal_Serialize(typeof(Vector4[]), var_Mesh.tangents); var_Writer.WriteBytesAndSize(var_Bytes, var_Bytes.Length); _Bytes = var_Writer.ToArray(); return(true); }
internal override void WriteBody(ByteWriter writer) { writer.WriteByte(this.Slot); }
public void WriteBytes(int recordOffset, byte[] recordBytes, int bytesToWrite) { ByteWriter.WriteBytes(Data, recordOffset - m_dataOffset, recordBytes, bytesToWrite); }
public byte[] write(ByteWriter byteWriter = null) { ByteWriter writer = byteWriter == null ? new ByteWriter() : byteWriter; writer.Write(messageType); writer.Write(error); return writer.GetBuffer(); }
protected override void WriteBody(ByteWriter writer) { writer.WriteFloat(FadeTime); writer.WriteFloat(FadeTargetValue); }
protected override void WriteBody(ByteWriter writer) { writer.WriteByte(QuestEvent); writer.WriteUInt32(QuestID); }
public override void WriteBytes(byte[] buffer, int offset) { int fixedLength = FixedLengthV20001; if (Version >= ScatterMinimumVersion) { fixedLength += 4; if (Version >= TeamIDMinimumVersion) { fixedLength += 4; } } int nextOffset = fixedLength;; int identOffset = 0; if (Ident != null && Ident.Length > 0) { identOffset = nextOffset; nextOffset += Ident.Length + 1; } int teamIDOffset = 0; if (Version >= TeamIDMinimumVersion && TeamID != null && TeamID.Length > 0) { teamIDOffset = nextOffset; nextOffset += TeamID.Length + 1; } int specialHashesOffset = nextOffset; int hashOffset = specialHashesOffset + SpecialHashes.Count * HashSize; BigEndianWriter.WriteUInt32(buffer, offset + 0, Signature); BigEndianWriter.WriteUInt32(buffer, offset + 4, (uint)Length); BigEndianWriter.WriteUInt32(buffer, offset + 8, Version); BigEndianWriter.WriteUInt32(buffer, offset + 12, (uint)Flags); BigEndianWriter.WriteUInt32(buffer, offset + 16, (uint)hashOffset); BigEndianWriter.WriteUInt32(buffer, offset + 20, (uint)identOffset); BigEndianWriter.WriteUInt32(buffer, offset + 24, (uint)SpecialHashes.Count); BigEndianWriter.WriteUInt32(buffer, offset + 28, (uint)CodeHashes.Count); BigEndianWriter.WriteUInt32(buffer, offset + 32, CodeLimit); ByteWriter.WriteByte(buffer, offset + 36, HashSize); ByteWriter.WriteByte(buffer, offset + 37, (byte)HashType); ByteWriter.WriteByte(buffer, offset + 38, Platform); ByteWriter.WriteByte(buffer, offset + 39, PageSizeLog2); BigEndianWriter.WriteUInt32(buffer, offset + 40, Spare2); if (Version >= ScatterMinimumVersion) { BigEndianWriter.WriteUInt32(buffer, offset + 44, 0); if (Version >= TeamIDMinimumVersion) { BigEndianWriter.WriteUInt32(buffer, offset + 48, (uint)teamIDOffset); } } if (Ident != null && Ident.Length > 0) { ByteWriter.WriteNullTerminatedAnsiString(buffer, offset + (int)identOffset, Ident); } if (Version >= TeamIDMinimumVersion && TeamID != null && TeamID.Length > 0) { ByteWriter.WriteNullTerminatedAnsiString(buffer, offset + (int)teamIDOffset, TeamID); } for (int index = 0; index < SpecialHashes.Count; index++) { if (SpecialHashes[index].Length != HashSize) { throw new ArgumentException("Hash length does not match declared HashSize"); } ByteWriter.WriteBytes(buffer, offset + specialHashesOffset + index * (int)HashSize, SpecialHashes[index]); } for (int index = 0; index < CodeHashes.Count; index++) { if (CodeHashes[index].Length != HashSize) { throw new ArgumentException("Hash length does not match declared HashSize"); } ByteWriter.WriteBytes(buffer, offset + hashOffset + index * (int)HashSize, CodeHashes[index]); } }
public void Write_AttrMapping() { CompleteFile cf = new CompleteFile(); cf.FileName = "sillyprog"; cf.Type = new FileType(); cf.Type.Type = FileKind.Exec; cf.Type.Interpretor = "lisp"; cf.Owner = "john"; cf.Data = new byte[] { 0x28, 0x71, 0x75, 0x69, 0x74, 0x29 }; ByteWriter s = new ByteWriter(); WriteBuilder b = new WriteBuilder() //.Map<CompleteFile>(CompleteFile.Write) //.Map<FileType>(FileType.Write) ; Writer w = b.Create(s); w.Write<CompleteFile>(cf); byte[] expected = new byte[] { 0x00, 0x00, 0x00, 0x09, 0x73, 0x69, 0x6c, 0x6c, 0x79, 0x70, 0x72, 0x6f, 0x67, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x6c, 0x69, 0x73, 0x70, 0x00, 0x00, 0x00, 0x04, 0x6a, 0x6f, 0x68, 0x6e, 0x00, 0x00, 0x00, 0x06, 0x28, 0x71, 0x75, 0x69, 0x74, 0x29, 0x00, 0x00 }; Assert.AreEqual(expected, s.ToArray()); }
private void Generate(IRandomGenExtended r, int depth, ByteWriter bs) { int majorType = valueMajorTypes[r.GetInt32(valueMajorTypes.Length)]; if (bs.ByteLength > 2000000) { majorType = valueMajorTypesHighLength[r.GetInt32( valueMajorTypesHighLength.Length)]; } if (majorType == 3 || majorType == 2) { int len = r.GetInt32(1000); if (r.GetInt32(50) == 0 && depth < 2) { var v = (long)r.GetInt32(100000) * r.GetInt32(100000); len = (int)(v / 100000); } if (depth > 6) { len = r.GetInt32(100) == 0 ? 1 : 0; } // TODO: Ensure key uniqueness if (r.GetInt32(2) == 0) { // Indefinite length bs.Write(0x1f + (majorType * 0x20)); while (len > 0) { int sublen = r.GetInt32(len + 1); GenerateArgument(r, majorType, sublen, bs); if (majorType == 3) { GenerateUtf8(r, bs, sublen); } else { for (int i = 0; i < sublen; ++i) { bs.Write(r.GetInt32(256)); } } len -= sublen; } bs.Write(0xff); } else { // Definite length GenerateArgument(r, majorType, len, bs); if (majorType == 3) { GenerateUtf8(r, bs, len); } else { for (int i = 0; i < len; ++i) { bs.Write(r.GetInt32(256)); } } } return; } else if (majorType == 4 || majorType == 5) { int len = r.GetInt32(8); if (r.GetInt32(50) == 0 && depth < 2) { var v = (long)r.GetInt32(1000) * r.GetInt32(1000); len = (int)(v / 1000); } bool indefiniteLength = r.GetInt32(2) == 0; if (indefiniteLength) { bs.Write(0x1f + (majorType * 0x20)); } else { GenerateArgument(r, majorType, len, bs); } for (int i = 0; i < len; ++i) { this.Generate(r, depth + 1, bs); if (majorType == 5) { this.Generate(r, depth + 1, bs); } } if (indefiniteLength) { bs.Write(0xff); } return; } int arg = r.GetInt32(5); switch (arg) { case 0: bs.Write((majorType * 0x20) + r.GetInt32(0x18)); break; case 1: bs.Write((majorType * 0x20) + 0x18); if (majorType == 7) { bs.Write(32 + r.GetInt32(224)); } else { bs.Write(r.GetInt32(256)); } break; case 2: bs.Write((majorType * 0x20) + 0x19); for (int i = 0; i < 2; ++i) { bs.Write(r.GetInt32(256)); } break; case 3: bs.Write((majorType * 0x20) + 0x1a); for (int i = 0; i < 4; ++i) { bs.Write(r.GetInt32(256)); } break; case 4: bs.Write((majorType * 0x20) + 0x1b); for (int i = 0; i < 8; ++i) { bs.Write(r.GetInt32(256)); } break; } if (majorType == 6) { this.Generate(r, depth + 1, bs); } }
internal override void WriteBody(ByteWriter writer) { writer.WriteUInt32(this.TargetNetID); writer.WriteFloat(this.ExpAmmount); }
internal override void Encode(ByteWriter Writer) { base.Encode(Writer); Writer.AddInt(this.Level); }
internal override void WriteBody(ByteWriter writer) { writer.WriteBasicAttackData(this.BasicAttackData); }
internal override void WriteBody(ByteWriter writer) { writer.WriteByte(BotCountOrder); writer.WriteByte(BotCountChaos); }
internal override void WriteBody(ByteWriter writer) { }
protected override void WriteBody(ByteWriter writer) { writer.WritePad(4); writer.WriteTipConfig(TipConfig); writer.WritePad(8); }
public void WriteStruct() { ByteWriter s = new ByteWriter(); WriteBuilder b = new WriteBuilder(); Writer w = b.Create(s); StructInt val = new StructInt(); val.Field1 = 0x1234ABCD; val.Field2 = 0xCDEF9876; w.Write<StructInt>(val); Assert.AreEqual(new byte[]{0x12, 0x34, 0xAB, 0xCD, 0xCD, 0xEF, 0x98, 0x76}, s.ToArray()); }
public override void DoWrite(ByteWriter BW) { BW.AppendInt32(ActivePlayerIndex); BW.AppendInt32(ActiveUnitIndex); }
public void Write_TwoItem() { ByteWriter s = new ByteWriter(); WriteBuilder b = new WriteBuilder(); Writer w = b.Create(s); ListItem val = new ListItem(); val.Field1 = 1; val.Field2 = null; val.Field3 = new ListItem(); val.Field3.Field1 = 1; val.Field3.Field2 = 3; val.Field3.Field3 = null; w.Write<ListItem>(val); Assert.AreEqual(new byte[]{ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00}, s.ToArray()); }
public override void Write(ByteWriter writer) { writer.Write(FeeRate, 8); }
protected override void WriteBody(ByteWriter writer) { writer.WriteUInt32(TargetNetID); writer.WriteVector3(TargetPosition); }
internal override void WriteBody(ByteWriter writer) { writer.WriteUInt32(this.UnitNetID); writer.WriteFixedString(this.IconName, 64); }
public void Write(ByteWriter writer) { writer.Write(this.DbVersion); writer.Write(this.Password); writer.Skip(178); }
internal override void WriteBody(ByteWriter writer) { //Unused }
void WriteDigitalMessage(int port, bool DoFlush=true) { if (DigitalPortsChanged[port]) { // remember the position in the stream long lastPos = Writer.BaseStream.Position; // seek to the position Writer.Seek((int)DigitalMessages[port],SeekOrigin.Begin); // override the message on the stream Writer += Util.EncodeDigitalMessage(port,DigitalPins[port]); // go back to the last position Writer.Seek((int)lastPos,SeekOrigin.Begin); } else { // remember the position in the stream DigitalMessages[port] = Writer.BaseStream.Position; // append the message to the stream Writer += Util.EncodeDigitalMessage(port,DigitalPins[port]); } // Flush: if (DoFlush) Writer.Flush(); // and flag as changed: DigitalPortsChanged[port] = true; }
public override void WriteArgs(ByteWriter writer) { base.WriteArgs(writer); writer.WriteUInt32(CapturePoint); }
// Does a hash check and fails if the two byte buffers are not identical. public static void CompareFiles(byte[] file, ByteWriter bw) { Assert.AreEqual(HASH.SHA256(new MemoryStream(file)), HASH.SHA256(new MemoryStream(bw.ToByteArray()))); }
// Does a hash check and fails if the two byte buffers are not identical. public static void CompareFiles(byte[] file, ByteWriter bw) { Assert.AreEqual(HASH.SHA256(new MemoryStream(file)), HASH.SHA256(new MemoryStream(bw.ToByteArray()))); }
/// <summary> /// Only posetive values are allowed! /// Data stored as: /// [quad] main; /// [quad(complex)] = [(byte) isSimple-booleans], [quad], [quad], [quad], [quad]; /// [quad(simple)] = [(short) blockoutput]; /// </summary> /// <param name="input"></param> /// <param name="output"></param> /// <param name="x"></param> /// <param name="y"></param> /// <param name="width"></param> /// <param name="height"></param> public static void CompressQuadTree(short[,] input, ByteWriter output, short x1, short y1, short x2, short y2) { short width = (short)(x2 - x1); short height = (short)(y2 - y1); short middleX; short middleY; byte finalQuadDataByte; if (width == 0 || height == 0) return; if (width <= 2 && height <= 2) { if (width == 1 && height == 1) { output.WriteShort(input[x1, y1]); } else if (width == 2 && height == 1) { output.WriteShort(input[x1, y1]); output.WriteShort(input[x1+1, y1]); } else if (width == 1 && height == 2) { output.WriteShort(input[x1, y1]); output.WriteShort(input[x1, y1+1]); } else if (width == 2 && height == 2) { output.WriteShort(input[x1, y1]); output.WriteShort(input[x1+1, y1]); output.WriteShort(input[x1, y1+1]); output.WriteShort(input[x1+1, y1+1]); } return; } middleX = (short)(x1 + (width >> 1)); middleY = (short)(y1 + (height >> 1)); // This is also 4 booleans(rather 8, to be precise). // They tell if the area is filled with 1 simple block or more complex. (True: simple, False: complex) finalQuadDataByte = 0; Action<byte> lambda = null; lambda = new Action<byte>(b => { short l_x1; short l_y1; short l_x2; short l_y2; short l_id; switch (b) { // Strong values take half or more than half of the size, // weak values are take half or more than half of the size. // Example: weak: 3/2 = 1, strong: 3-3/2 = 2 case 0: //weak x, weak y if (width == 1 || height == 1) { output.WriteByte(finalQuadDataByte); return; } l_x1 = x1; l_y1 = y1; l_x2 = middleX; l_y2 = middleY; break; case 1: //strong x, weak y if (height == 1) { // Goes to back to the beginning... lambda(0); return; } l_x1 = middleX; l_y1 = y1; l_x2 = x2; l_y2 = middleY; break; case 2: //weak x, strong y if (width == 1) { // Goes to back to the beginning... lambda(1); return; } l_x1 = x1; l_y1 = middleY; l_x2 = middleX; l_y2 = y2; break; case 3: //strong x, strong y l_x1 = middleX; l_y1 = middleY; l_x2 = x2; l_y2 = y2; break; default: throw new Exception(b.ToString() + " is an invalid quadtree child index. It can only be 0,1,2 or 3."); } l_id = getType(input, l_x1, l_y1, l_x2, l_y2); bool isSimple = (l_id != -1); if (isSimple) finalQuadDataByte |= (byte)(1 << b); if (b > 0) //quadtree does not have more than 4 children! { // Goes to back to the beginning... lambda((byte)(b - 1)); } else { output.WriteByte(finalQuadDataByte); } if (isSimple) { output.WriteShort(l_id); } else { // declares another quad inside the square CompressQuadTree(input, output, l_x1, l_y1, l_x2, l_y2); } // Goes back to the end... return; }); // starts from the end and ends with the end. // 3-> 2-> 1-> 0-> 1-> 2-> 3 lambda(3); }
protected override void WriteBody(ByteWriter writer) { writer.WriteUInt32(PlayerNetID); writer.WriteByte(StatEvent); }
public static Pair<bool, byte[]> CompressWorld(short[,] world, short width, short height) { ByteWriter worldData = new ByteWriter(); short[] cornerBlocks = new short[2 * width + 2 * height - 2];//new short[796];// 200+200+198+198 //short i = 0; short end = width; short lastPos = 0; Action<Func<short, short>> lambda = (Func<short, short> borderBlock) => { for (short i = 0; i < end; i++) { cornerBlocks[i + lastPos] = borderBlock(i); } lastPos += end; }; lambda((short i) => { return world[i, 0]; }); lambda((short i) => { return world[i, height-1]; }); end = (short)(height - 2); lambda((short i) => { return world[0, i+1]; }); lambda((short i) => { return world[width-1, i+1]; }); /*for (; i < j; i++) // top { cornerBlocks[i] = world[i, 0]; } k = j; j += width; for (; i < j; i++) // bottom { cornerBlocks[i] = world[i - k, height-1]; } k = (short)(j - 1); j += (short)(height - 2); for (; i < j; i++) // left { cornerBlocks[i] = world[0, i - k]; } k = (short)(j - 1); j += (short)(height - 2); for (; i < j; i++) // right { cornerBlocks[i] = world[width-1, i - k]; }*/ worldData.WriteShort(width); worldData.WriteShort(height); CompressQuadTree(world, worldData, 1, 1, (short)(width-1), (short)(height-1)); CompressBinaryTree(cornerBlocks, worldData, 0, lastPos); byte[] quadTree = worldData.ToArray(); byte[] deflated = ByteCompressor.Deflate(quadTree); if (deflated.Length < quadTree.Length) return new Pair<bool, byte[]>(true, deflated);//ZipCompressor.Compress(worldData.ToArray()); else return new Pair<bool, byte[]>(false, quadTree); }
public void WriteBytes(byte[] buffer, int offset) { AttributeNameLengthInBytes = (byte)AttributeName.Length; ByteWriter.WriteByte(buffer, offset + 0, AttributeNameLengthInBytes); ByteWriter.WriteAnsiString(buffer, offset + 1, AttributeName, AttributeName.Length); }
public void Save(string filename=null) { var bw = new ByteWriter(); bw.STRING(FileID); bw.UINT((uint)Skills.Count); foreach (var s in Skills) { // Handle empty entries if (s == null) { for (int i = 0; i < 41; i++) { bw.BYTE(0); } continue; } bw.BYTE((byte)s.Type); bw.STRING(s.Message.ID.ToString()); bw.STRING(s.Message.SubCategory.ID.ToString()); bw.UINT(s.IconIndex); bw.USHORT(s.ProjectileAnimation); bw.UINT(s.CharacterAnimation); bw.INT(s.Honor); bw.UINT(s.Level); bw.BYTE(s.CharacterType); uint mana = s.ManaUsage; if (s.ManaUsageStyle == ManaUsageStyle.Percentage) { mana += 1000000000; } bw.UINT(mana); short range = s.Range; if (s.IsAOE) { range += 10000; } bw.SHORT(range); bw.BYTE(s.NeedsTarget); bw.BYTE(s.Unused1); bw.BYTE(s.Unused2); bw.BYTE(s.Unused3); bw.BYTE(s.EffectType); bw.UINT(s.Multiplier); bw.UINT(s.Unknown5); } File.WriteAllBytes(filename ?? FileName, bw.ToByteArray()); }
protected abstract void InternalGetBytes(ByteWriter writer);