Пример #1
0
        private void bfc_Loaded(object sender, RoutedEventArgs e)
        {
            _boundedClient = GetBoundedByflyClient();

            dpdBalanceLabel.AddValueChanged(balanceLabel, (object a, EventArgs b) =>
            {
                try
                {
                    if (!string.IsNullOrEmpty((string)(a as Label).Content))
                    {
                        ControlState = State.Logged;
                    }
                }
                catch { }
            });
            dpdErrorTextBlock.AddValueChanged(errorTbl, (object a, EventArgs b) =>
            {
                try
                {
                    if (!string.IsNullOrEmpty((a as TextBlock).Text))
                    {
                        if (_boundedClient.IsBlocked)
                        {
                            ControlState = State.BlockError;
                        }
                        else
                        {
                            ControlState = State.Error;
                        }
                    }
                    else if (ControlState == State.Error || ControlState == State.BlockError)
                    {
                        ControlState = State.Login;
                    }
                }
                catch { }
            });

            ControlState = State.Login;
        }
Пример #2
0
        private void bfc_Loaded(object sender, RoutedEventArgs e)
        {
            _boundedClient = GetBoundedByflyClient();

            dpdBalanceLabel.AddValueChanged(balanceLabel, (object a, EventArgs b) =>
            {
                try
                {
                    if (!string.IsNullOrEmpty((string)(a as Label).Content))
                        ControlState = State.Logged;
                }
                catch { }
            });
            dpdErrorTextBlock.AddValueChanged(errorTbl, (object a, EventArgs b) =>
            {
                try
                {
                    if (!string.IsNullOrEmpty((a as TextBlock).Text))
                    {
                        if (_boundedClient.IsBlocked)
                            ControlState = State.BlockError;
                        else
                            ControlState = State.Error;
                    }
                    else if (ControlState == State.Error || ControlState == State.BlockError)
                        ControlState = State.Login;
                }
                catch { }
            });

            ControlState = State.Login;
        }