void Start() { if (!Tutorial) { Character = Data.GetPlayerById(GameManager.Instance.characterData.charcaterId); } else { Character = Data.GetPlayerById(1); } CharacterName = Character.Name; GameObject p = Instantiate(Character.Shape.transform.GetChild(0).gameObject, transform); p.transform.localPosition = Vector2.zero; Mover = GetComponent <ButtonMover>(); Mover.player = p; }
void Start() { player = transform.parent.GetComponent <ButtonMover>(); }