Пример #1
0
    // Update is called once per frame
    void Update()
    {
        if (VoiceComs.HasBeenTriggered())
        {
            Settings.UseVoice = !Settings.UseVoice;
            UpdateVoiceStatus();
        }

        if (Timer.HasBeenTriggered())
        {
            Settings.UseTimer = !Settings.UseTimer;
            UpdateTimerStatus();
        }

        if (Tutorial.HasBeenTriggered())
        {
            Settings.UseTutorial = !Settings.UseTutorial;
            UpdateTutorialStatus();
        }
    }
Пример #2
0
    // Update is called once per frame
    void Update()
    {
        var text = InputField.text;

        if (David.HasBeenTriggered())
        {
            SpeekText(TextToSpeechVoice.David, text);
        }
        if (Default.HasBeenTriggered())
        {
            SpeekText(TextToSpeechVoice.Default, text);
        }
        if (Zira.HasBeenTriggered())
        {
            SpeekText(TextToSpeechVoice.Zira, text);
        }
        if (Mark.HasBeenTriggered())
        {
            SpeekText(TextToSpeechVoice.Mark, text);
        }
    }