Пример #1
0
 public bool GetButtonValue(ButtonAssignments key)
 {
     if (buttonStates.ContainsKey(key))
     {
         return(buttonStates[key].value);
     }
     else
     {
         return(false);
     }
 }
Пример #2
0
 public float GetButtonHoldTime(ButtonAssignments key)
 {
     if (buttonStates.ContainsKey(key))
     {
         return(buttonStates[key].holdTime);
     }
     else
     {
         return(0);
     }
 }
Пример #3
0
    public void SetButtonValue(ButtonAssignments key, bool value)
    {
        if (!buttonStates.ContainsKey(key))
        {
            buttonStates.Add(key, new ButtonState());
        }

        var state = buttonStates[key];


        if (state.value && !value)
        {
            state.holdTime = 0;
        }
        else if (state.value && value)
        {
            state.holdTime += Time.deltaTime;
        }
        state.value = value;
    }
Пример #4
0
 private void Awake()
 {
     buttons = FindObjectOfType <ButtonAssignments>();
 }