Пример #1
0
        /// <summary>
        /// Creates a button with text on it.
        /// </summary>
        /// <param name="position">Top left corner of button screen position, as well as the dimensions of the button.</param>
        /// <param name="spriteSheet">Background sprites for up, down, over.</param>
        /// <param name="function">Function performed when clicked</param>
        /// <param name="font">Font of text on button</param>
        /// <param name="text">Text on button</param>
        /// <param name="bClickable">Sets whether the button will accept input at the start</param>
        /// <param name="bActive">Sets whether the button will appear.</param>
        /// <returns>The button created</returns>
        public TextButton MakeTextButton(Rectangle position, Sprite spriteSheet, Button.ButtonFunction function, SpriteFont font, String text = "", bool bClickable = true, bool bActive = true)
        {
            TextButton newButton = new TextButton(position, spriteSheet, function, font, text, bClickable, bActive);

            buttons.Add(newButton);
            return(newButton);
        }
Пример #2
0
        /// <summary>
        /// Creates a button with the given properties.
        /// </summary>
        /// <param name="position">Screen position of top-left corner, as well as the size of the button</param>
        /// <param name="spriteSelect">Index in the TextureHolder.ButtonTextures enum to use to create the sprite</param>
        /// <param name="function">Function which the button will trigger when clicked</param>
        /// <param name="bActive">Whether to start the button off as drawn.</param>
        /// <returns>The created button</returns>
        public Button makeButton(Rectangle position, int spriteSelect, Button.ButtonFunction function, bool bActive = true)
        {
            Sprite buttonSprite = textureHolder.ButtonSprites[(int)ConstantHolder.ButtonBackgrounds.Exit].copySprite();
            Button newButton    = new Button(position, buttonSprite, function, bActive);

            buttons.Add(newButton);
            return(newButton);
        }