private static int InitRenderTextureCamera(IntPtr L)
    {
        int result;

        try
        {
            ToLua.CheckArgsCount(L, 1);
            BusinessSysMapController businessSysMapController = (BusinessSysMapController)ToLua.CheckObject(L, 1, typeof(BusinessSysMapController));
            businessSysMapController.InitRenderTextureCamera();
            result = 0;
        }
        catch (Exception e)
        {
            result = LuaDLL.toluaL_exception(L, e, null);
        }
        return(result);
    }
    private static int GetRenderTexture(IntPtr L)
    {
        int result;

        try
        {
            ToLua.CheckArgsCount(L, 1);
            BusinessSysMapController businessSysMapController = (BusinessSysMapController)ToLua.CheckObject(L, 1, typeof(BusinessSysMapController));
            Texture renderTexture = businessSysMapController.GetRenderTexture();
            ToLua.Push(L, renderTexture);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaDLL.toluaL_exception(L, e, null);
        }
        return(result);
    }
    private static int get_RenderTextureCamera(IntPtr L)
    {
        object obj = null;
        int    result;

        try
        {
            obj = ToLua.ToObject(L, 1);
            BusinessSysMapController businessSysMapController = (BusinessSysMapController)obj;
            Camera renderTextureCamera = businessSysMapController.RenderTextureCamera;
            ToLua.Push(L, renderTextureCamera);
            result = 1;
        }
        catch (Exception ex)
        {
            result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index RenderTextureCamera on a nil value");
        }
        return(result);
    }
    private static int set_RenderTextureHeight(IntPtr L)
    {
        object obj = null;
        int    result;

        try
        {
            obj = ToLua.ToObject(L, 1);
            BusinessSysMapController businessSysMapController = (BusinessSysMapController)obj;
            int renderTextureHeight = (int)LuaDLL.luaL_checknumber(L, 2);
            businessSysMapController.RenderTextureHeight = renderTextureHeight;
            result = 0;
        }
        catch (Exception ex)
        {
            result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index RenderTextureHeight on a nil value");
        }
        return(result);
    }
    private static int set_RenderTextureCamera(IntPtr L)
    {
        object obj = null;
        int    result;

        try
        {
            obj = ToLua.ToObject(L, 1);
            BusinessSysMapController businessSysMapController = (BusinessSysMapController)obj;
            Camera renderTextureCamera = (Camera)ToLua.CheckUnityObject(L, 2, typeof(Camera));
            businessSysMapController.RenderTextureCamera = renderTextureCamera;
            result = 0;
        }
        catch (Exception ex)
        {
            result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index RenderTextureCamera on a nil value");
        }
        return(result);
    }
    private static int get_Depth(IntPtr L)
    {
        object obj = null;
        int    result;

        try
        {
            obj = ToLua.ToObject(L, 1);
            BusinessSysMapController businessSysMapController = (BusinessSysMapController)obj;
            int depth = businessSysMapController.Depth;
            LuaDLL.lua_pushinteger(L, depth);
            result = 1;
        }
        catch (Exception ex)
        {
            result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index Depth on a nil value");
        }
        return(result);
    }