Пример #1
0
    public override void OnActivate()
    {
        string burstText = State.Get <string>("Burst Text");

        BurstText.Spawn(BurstTextStyle.Info, State.targetActor.transform, burstText);
        State.Complete();
    }
Пример #2
0
 // Start is called before the first frame update
 void Awake()
 {
     instance = this;
     template = transform.Find("Template").gameObject;
 }