static Tuple <Champion, List <Constants.SkillId>, List <Constants.SkillId> > CreateBulwark(ClanBoss.Level level) { return(new Tuple <Champion, List <Constants.SkillId>, List <Constants.SkillId> >(Bulwark.Create(106, 0, 0), Bulwark.AISkills, new List <Constants.SkillId>())); }
static Tuple <Champion, List <Constants.SkillId>, List <Constants.SkillId> > CreateSlowboi(ClanBoss.Level level) { if (level == ClanBoss.Level.Nightmare) { return(new Tuple <Champion, List <Constants.SkillId>, List <Constants.SkillId> >(Bulwark.Create(121, 0, 0), Bulwark.AISkills, new List <Constants.SkillId>())); } else { return(new Tuple <Champion, List <Constants.SkillId>, List <Constants.SkillId> >(Bulwark.Create(112, 0, 0), Bulwark.AISkills, new List <Constants.SkillId>())); } }