void SetBulletType() { // set bullet type/color switch (screwDriverColor) { case ScrewDriverColors.Blue: bulletType = BulletScript.BulletTypes.MiniBlue; break; case ScrewDriverColors.Orange: bulletType = BulletScript.BulletTypes.MiniPink; break; } }
void SetBulletType() { // set bullet type/color switch (blasterColor) { case BlasterColors.Blue: bulletType = BulletScript.BulletTypes.MiniBlue; break; case BlasterColors.Orange: bulletType = BulletScript.BulletTypes.MiniPink; break; case BlasterColors.Red: bulletType = BulletScript.BulletTypes.MiniRed; break; } }