public GameProcessController() { var contex = new BulkaContext(); _processService = new GameProcessService(contex); _clubService = new ClubService(contex); }
public GameProcessService(BulkaContext context) { _gameProcessRepository = new GameProcessRepository(context); _playersRepository = new PlayersRepository(context); _clubRepository = new ClubRepository(context); PaymentService = new PaymentService(new PaymentRepository(context)); PlayerSessionService = new PlayerSessionService(context); DateTime = DateTime.Now; }
public void Players() { var db = new BulkaContext(); db.Players.Add(new Player() { Id = 1, Name = "Egor", Phone = "666" }); db.SaveChanges(); var players = db.Players.ToList(); Assert.NotNull(players); }
public PlayerService(BulkaContext context) { _playersRepository = new PlayersRepository(context); _playerSessionRepository = new PlayerSessionRepository(context); }
public ProfileService(BulkaContext context) { Context = context; ProfileRepository = new ProfileRepository(context); }
public ClubService(BulkaContext context) { _clubRepository = new ClubRepository(context); }