Пример #1
0
        public void AddUpdatesForMcTemp()
        {
            var gameUpdates   = GameUpdate.GetUpdates(_bukkitSettings.GameId).Cast <GameUpdate>().ToList();
            var bukkitUpdates = BukkitVersionManifest.GetManifests().Version;

            foreach (var version in bukkitUpdates.Take(_bukkitSettings.GetLastReleaseUpdates))
            {
                var gameUpdate = version.GetGameUpdate();
                if (!gameUpdates.Any(x => x.Name == gameUpdate.Name && x.GroupName == gameUpdate.GroupName))
                {
                    gameUpdate.Save();
                    Logger.Information($"Saved Game Update for {version.Version}");
                }
                else
                {
                    Logger.Information("Game Update already exists for " + version.Version);
                }
            }
        }
        public void AddUpdatesForMcTemp()
        {
            var gameUpdates   = GameUpdate.GetUpdates(_minecraftCronConfiguration.GameId).Cast <GameUpdate>().ToList();
            var bukkitUpdates = BukkitVersionManifest.GetManifests().Version;

            foreach (var version in bukkitUpdates.Take(_minecraftCronConfiguration.BukkitSettings.GetLastReleaseUpdates))
            {
                var gameUpdate = version.GetGameUpdate();
                if (!gameUpdates.Any(x => x.Name == gameUpdate.Name && x.GroupName == gameUpdate.GroupName))
                {
                    gameUpdate.Save();
                    LogManager.Write($"[Minecraft Bukkit Update Cron] Saved Game Update for {version.Version}", LogType.Console);
                }
                else
                {
                    LogManager.Write("[Minecraft Bukkit Update Cron] Game Update already exists for " + version.Version, LogType.Console);
                }
            }
        }