public static Sprite BuildingShoot(BuildingShoortSprite number) { return(GetSprite(@"missiles\cannon-tower_explosion.png", new IntRect(0, 32 * (int)number, 32, 32))); }
public void BuildingShoot(double x, double y, BuildingShoortSprite number) { var sprite = Sprites.BuildingShoot(number); DrawGameUnitSprite(sprite, x, y); }