// This event is called when the plugin is initialized public override void OnInitialize() { base.OnInitialize(); General.Actions.BindMethods(this); // Keep a static reference me = this; }
public fTools(BuilderPlug p) { InitializeComponent(); nodes = new PathNodes(); nodes.NodesChanged += nodes_NodesChanged; plug = p; plug.MapDataChanged += plug_MapDataChanged; PopulatePathList(); }