// Update is called once per frame void Update() { //only if i have nothing selected are we allowed to pause if (buildTool.HasSelected() == false) { if (Input.GetKeyDown(KeyCode.Escape)) { Pause(); } } }
// Update is called once per frame void Update() { //only if i have nothing selected are we allowed to pause if (buildTool.HasSelected() == false) { if (Input.GetKeyDown(KeyCode.Escape)) { Pause(); } } }