public void Setup() { _matrix = BuildMatrix.RandomInt(1024, 1024, 0, 20); _matrixByte = BuildMatrix.RandomByte(1024, 1024, 0, 20); _matrixFloat = BuildMatrix.RandomFloat(1024, 1024, 0, 20); _matrixDouble = BuildMatrix.RandomDouble(1024, 1024, 0, 20); }
public void ReverseByteTest_CheckMask_AssertMustBeEqual(int m, int n) { // Arrange Matrix <byte> actual = BuildMatrix.RandomByte(m, n); Matrix <byte> matrixB = (Matrix <byte>)actual.Clone(); var expected = matrixB.GetArray().Reverse(); // Act MatrixConverter.Reverse(actual.GetArray()); // Assert Assert.Equal(expected, actual); }
public void Setup() { _matrix = BuildMatrix.RandomByte(1024, 1024); _matrix2 = _matrix.Clone() as Matrix <byte>; }
public void Setup() { _matrix1 = BuildMatrix.RandomByte(Size, Size, 0, 100); _matrix2 = BuildMatrix.RandomByte(Size, Size, 0, 100); }