Пример #1
0
 public static void parrot_designate_single_cell(IntVec3 c, ThingDef stuffDef, Rot4 placingRot, BuildableDef entDef)
 {
     use_native = true;
     try
     {
         var designator = BuildCopyCommandUtility.FindAllowedDesignator(entDef, false);
         designator.SetStuffDef(stuffDef);
         designator.GetType().GetField("placingRot", BindingFlags.NonPublic | BindingFlags.Instance).SetValue(designator, placingRot);
         designator.DesignateSingleCell(c);
     }
     finally
     {
         use_native = false;
     }
 }
        private bool DoWork(Slate slate)
        {
            Map map = slate.Get <Map>("map");

            if (map == null)
            {
                return(false);
            }
            float       x2             = slate.Get("points", 0f);
            SimpleCurve value          = pointsToMaxItemMarketValueCurve.GetValue(slate);
            float       num            = maxMarketValueFactor.GetValue(slate) ?? 1f;
            float       maxMarketValue = value.Evaluate(x2) * num;
            SimpleCurve value2         = pointsToRequiredWorkCurve.GetValue(slate);
            float       randomInRange  = (workAmountRandomFactorRange.GetValue(slate) ?? FloatRange.One).RandomInRange;
            float       num2           = value2.Evaluate(x2) * randomInRange;

            tmpCandidates.Clear();
            for (int j = 0; j < allWorkTables.Count; j++)
            {
                if (BuildCopyCommandUtility.FindAllowedDesignator(allWorkTables[j]) == null)
                {
                    continue;
                }
                List <RecipeDef> recipes = allWorkTables[j].AllRecipes;
                for (int i = 0; i < recipes.Count; i++)
                {
                    if (!recipes[i].AvailableNow || !recipes[i].products.Any() || recipes[i].PotentiallyMissingIngredients(null, map).Any())
                    {
                        continue;
                    }
                    foreach (ThingDef stuff in recipes[i].products[0].thingDef.MadeFromStuff ? GenStuff.AllowedStuffsFor(recipes[i].products[0].thingDef) : Gen.YieldSingle <ThingDef>(null))
                    {
                        if (stuff != null && (!map.listerThings.ThingsOfDef(stuff).Any() || stuff.stuffProps.commonality < minStuffCommonality.GetValue(slate)))
                        {
                            continue;
                        }
                        int num3 = 0;
                        if (stuff != null)
                        {
                            List <Thing> list = map.listerThings.ThingsOfDef(stuff);
                            for (int k = 0; k < list.Count; k++)
                            {
                                num3 += list[k].stackCount;
                            }
                        }
                        float num4 = recipes[i].WorkAmountTotal(stuff);
                        if (!(num4 > 0f))
                        {
                            continue;
                        }
                        int num5 = Mathf.FloorToInt(num2 / num4);
                        if (stuff != null)
                        {
                            IngredientCount ingredientCount = recipes[i].ingredients.Where((IngredientCount x) => x.filter.Allows(stuff)).MaxByWithFallback((IngredientCount x) => x.CountRequiredOfFor(stuff, recipes[i]));
                            num5 = Mathf.Min(num5, Mathf.FloorToInt((float)num3 / (float)ingredientCount.CountRequiredOfFor(stuff, recipes[i])));
                        }
                        if (num5 > 0)
                        {
                            tmpCandidates.Add(new Pair <ThingStuffPair, int>(new ThingStuffPair(recipes[i].products[0].thingDef, stuff), recipes[i].products[0].count * num5));
                        }
                    }
                }
            }
            tmpCandidates.RemoveAll((Pair <ThingStuffPair, int> x) => x.Second <= 0);
            tmpCandidates.RemoveAll((Pair <ThingStuffPair, int> x) => StatDefOf.MarketValue.Worker.GetValueAbstract(x.First.thing, x.First.stuff) > maxMarketValue);
            if (!tmpCandidates.Any())
            {
                return(false);
            }
            Pair <ThingStuffPair, int> pair = tmpCandidates.RandomElement();
            int   num6           = Mathf.Min(Mathf.RoundToInt(maxMarketValue / StatDefOf.MarketValue.Worker.GetValueAbstract(pair.First.thing, pair.First.stuff)), pair.Second);
            float randomInRange2 = (productionItemCountRandomFactorRange.GetValue(slate) ?? FloatRange.One).RandomInRange;

            num6 = Mathf.RoundToInt((float)num6 * randomInRange2);
            num6 = Mathf.Max(num6, 1);
            slate.Set(storeProductionItemDefAs.GetValue(slate), pair.First.thing);
            slate.Set(storeProductionItemStuffAs.GetValue(slate), pair.First.stuff);
            slate.Set(storeProductionItemCountAs.GetValue(slate), num6);
            string value3 = storeProductionItemLabelAs.GetValue(slate);

            if (!string.IsNullOrEmpty(value3))
            {
                slate.Set(value3, GenLabel.ThingLabel(pair.First.thing, pair.First.stuff, num6));
            }
            return(true);
        }
Пример #3
0
        public bool BuildingDesignatorControl()
        {
            if (Find.CurrentMap == null || Find.DesignatorManager == null)
            {
                return(true);
            }
            var Dem = Find.DesignatorManager.SelectedDesignator;

            if (Dem != null && Dem is Designator_Build)
            {
                if (Event.current.type == EventType.MouseDown && Event.current.button == 2)
                {
                    //Better than UI.mousecell
                    MiddleClickCell = Find.CameraDriver.MapPosition;
                }

                //Middle click to select designator
                if (Event.current.type == EventType.MouseUp && Event.current.button == 2 && MiddleClickCell == Find.CameraDriver.MapPosition)
                {
                    Thing   targetThing = null;
                    IntVec3 UICell      = UI.MouseCell();
                    Map     map         = Find.CurrentMap;
                    if (map == null)
                    {
                        return(false);
                    }
                    if (!UICell.InBounds(map))
                    {
                        return(false);
                    }

                    //Search for blueprints
                    if (targetThing == null)
                    {
                        targetThing = UICell.GetFirstThing <Blueprint>(map);
                    }

                    //Search for frames
                    if (targetThing == null)
                    {
                        targetThing = UICell.GetFirstThing <Frame>(map);
                    }

                    //Search for Buildings
                    if (targetThing == null)
                    {
                        targetThing = UICell.GetFirstBuilding(map);
                    }

                    //Can't find things
                    if (targetThing == null)
                    {
                        //SoundDefOf.ClickReject.PlayOneShotOnCamera();
                        Event.current.Use();
                        return(false);
                    }

                    //Find designator
                    Designator_Build Desig = null;
                    Desig = BuildCopyCommandUtility.FindAllowedDesignator(targetThing.def);

                    if (Desig == null && (targetThing is Blueprint || targetThing is Frame))
                    {
                        Desig = BuildCopyCommandUtility.FindAllowedDesignator(targetThing.def.entityDefToBuild);
                    }

                    if ((targetThing.def.BuildableByPlayer || targetThing.def.entityDefToBuild?.BuildableByPlayer == true) && Desig != null)
                    {
                        //Set stuff

                        if (targetThing.Stuff != null)
                        {
                            Desig.SetStuffDef(targetThing.Stuff);
                        }
                        if ((targetThing as Blueprint_Build)?.stuffToUse != null)
                        {
                            Desig.SetStuffDef((targetThing as Blueprint_Build).stuffToUse);
                        }
                        if ((targetThing as Blueprint_Install)?.Stuff != null)
                        {
                            Desig.SetStuffDef((targetThing as Blueprint_Install).Stuff);
                        }
                        if ((targetThing as Frame)?.Stuff != null)
                        {
                            Desig.SetStuffDef((targetThing as Frame).Stuff);
                        }

                        Find.DesignatorManager.Select(Desig);
                        SoundDefOf.Click.PlayOneShotOnCamera();
                    }
                    else
                    {
                        //SoundDefOf.ClickReject.PlayOneShotOnCamera();
                    }

                    Event.current.Use();
                    return(false);
                }

                //Cancel drag

                //First, absorb Right click event, handle it manually
                if (Event.current.type == EventType.MouseDown && Event.current.button == 1)
                {
                    Event.current.Use();
                }

                if (IsCancelDragging)
                {
                    GenUI.DrawMouseAttachment(CancelIcon, string.Empty, 0);
                }
                if (Input.GetMouseButton(1))
                {
                    if (IsCancelDragging)
                    {
                        //RenderCancelHighlights();
                    }
                    else
                    {
                        //Start cancel dragging

                        IsCancelDragging = true;
                        DragStart        = UI.MouseCell();
                        SoundDefOf.Click.PlayOneShotOnCamera(null);
                    }
                }

                //Right click up
                else if (Event.current.type == EventType.MouseUp && Event.current.button == 1)
                {
                    IsCancelDragging = false;
                    selectedThings.Clear();
                    Event.current.Use();

                    if (selectedThings.Any())
                    {
                        selectedThings.Do(delegate(Thing t) { t.Destroy(DestroyMode.Cancel); });
                        SoundDefOf.Designate_Cancel.PlayOneShotOnCamera();
                    }
                    else
                    {
                        SoundDefOf.CancelMode.PlayOneShotOnCamera(null);
                        Find.DesignatorManager.Deselect();
                        return(false);
                    }
                }

                //While cancel dragging, left click to abort
                if (Event.current.type == EventType.MouseDown && Event.current.button == 0 && IsCancelDragging)
                {
                    selectedThings.Clear();
                    IsCancelDragging = false;
                    SoundDefOf.CancelMode.PlayOneShotOnCamera(null);
                    Find.DesignatorManager.Deselect();
                    Event.current.Use();
                    return(false);
                }

                //Drag to place blueprints

                var BuildDesignator = (Designator_Build)Dem;

                if (BuildDesignator.DraggableDimensions != 0)
                {
                    return(true);
                }

                if (Event.current.type == EventType.MouseDown && Event.current.button == 0)
                {
                    PreviousCell = IntVec3.Invalid;
                    ClickedFlag  = true;
                    Event.current.Use();
                }
                if (Event.current.type == EventType.MouseUp && Event.current.button == 0)
                {
                    PreviousCell = IntVec3.Invalid;
                    ClickedFlag  = false;
                    Event.current.Use();
                }

                if (Input.GetMouseButton(0) && !Mouse.IsInputBlockedNow && PreviousCell != UI.MouseCell() && ClickedFlag)
                {
                    var acceptanceReport = BuildDesignator.CanDesignateCell(UI.MouseCell());

                    if (DebugSettings.godMode && acceptanceReport.Accepted) //Handle god mode
                    {
                        Traverse     t        = Traverse.Create(BuildDesignator);
                        BuildableDef entDef   = t.Field("entDef").GetValue <BuildableDef>();
                        Rot4         rot      = t.Field("placingRot").GetValue <Rot4>();
                        CellRect     cellRect = GenAdj.OccupiedRect(UI.MouseCell(), rot, entDef.Size);
                        foreach (IntVec3 c in cellRect)
                        {
                            var thinglist = c.GetThingList(Find.CurrentMap);
                            for (int i = 0; i < thinglist.Count; i++)
                            {
                                var thing3 = thinglist[i];
                                if (!GenConstruct.CanPlaceBlueprintOver(entDef, thing3.def))
                                {
                                    acceptanceReport = new AcceptanceReport("SpaceAlreadyOccupied_DevFail");
                                }
                            }
                        }
                    }
                    if (acceptanceReport.Accepted)
                    {
                        BuildDesignator.DesignateSingleCell(UI.MouseCell());
                        BuildDesignator.Finalize(true);
                    }
                    else
                    {
                        //If this is first cell clicked
                        if (PreviousCell == IntVec3.Invalid)
                        {
                            Messages.Message(acceptanceReport.Reason, MessageTypeDefOf.SilentInput, false);
                            BuildDesignator.Finalize(false);
                        }
                    }

                    PreviousCell = UI.MouseCell();
                    //Event.current.Use();
                }
                return(false);
            }
            else //This is not Building designator
            {
                IsCancelDragging = false;
                return(true);
            }
        }