Пример #1
0
 private static void _RegisterExceptionHandler()
 {
     try
     {
         Application.RegisterLogCallback(new Application.LogCallback(BuglyAgent._OnLogCallbackHandler));
         AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(BuglyAgent._OnUncaughtExceptionHandler);
         BuglyAgent._isInitialized = true;
         BuglyAgent.DebugLog(null, "Register the log callback in Unity {0}", new object[]
         {
             Application.unityVersion
         });
     }
     catch
     {
     }
     BuglyAgent.SetUnityVersion();
 }
Пример #2
0
 private static void _RegisterExceptionHandler()
 {
     try
     {
         Application.add_logMessageReceived(new Application.LogCallback(BuglyAgent._OnLogCallbackHandler));
         AppDomain.get_CurrentDomain().add_UnhandledException(new UnhandledExceptionEventHandler(BuglyAgent._OnUncaughtExceptionHandler));
         BuglyAgent._isInitialized = true;
         BuglyAgent.DebugLog(null, "Register the log callback in Unity {0}", new object[]
         {
             Application.get_unityVersion()
         });
     }
     catch
     {
     }
     BuglyAgent.SetUnityVersion();
 }