private void OnBuggsAdd(Bugg BuggInstance) { Buggs_Crashes.Add(new Buggs_Crash { Crash = this, Bugg = BuggInstance }); SendPropertyChanged(null); }
private void OnCrashesAdd(Crash CrashInstance) { Buggs_Crashes.Add(new Buggs_Crash { Bugg = this, Crash = CrashInstance }); SendPropertyChanged(null); }