Пример #1
0
    public IEnumerator stopFilePlaybackCLientAndServer()
    {
        BufferServicesControllerInterface.stopThread(threadID);
        yield return(new WaitForSeconds(0.5f));

        //Stop Clients
        Debug.Log("Stopped Clients = " + BufferServicesControllerInterface.stopClients());

        //Stop Server
        Debug.Log("Stopped Server = " + BufferServicesControllerInterface.stopServer());
    }
Пример #2
0
 public void stopServer()
 {
     if (!serverSwitch.GetComponent <Toggle>().isOn)
     {
         if (androidDevice)
         {
             if (BufferServicesControllerInterface.stopServer())
             {
                 serverServiceName = "None";
             }
             GameObject.Find("ServerNotifications").GetComponent <Text>().text = serverServiceName;
             serverUptime = "00:00";
         }
         GameObject.Find("ServerButtonText").GetComponent <Text>().text = "Start Server";
     }
 }