private void HandleEndOfCurrentTrack() { playbackManager.AddCurrentTrackToPreviousTracks(); playbackManager.PlayingTrack = null; _playQueueBuffer.RemoveAt(0); PlayNextQueuedTrack(); }
private void HandleEndOfCurrentTrack() { playbackManager.AddCurrentTrackToPreviousTracks(); playbackManager.PlayingTrack = null; _playQueueBuffer.RemoveAt(0); PlayNextQueuedTrack(); }