public void PremulAndSetInto(BuffVector3 v) { if (v is BuffVector3d) { this.PremulAndSetInto((BuffVector3d)v); } else { BuffVector3d _v = new BuffVector3d(v); this.PremulAndSetInto(_v); _v.getInto(v); } }
public void MulAndSetInto(BuffVector3 v) { if (v is BuffVector3f) { this.MulAndSetInto((BuffVector3f)v); } else { BuffVector3f _v = new BuffVector3f(v); this.MulAndSetInto(_v); _v.getInto(v); } }