private void OnMouseDown()
 {
     sequence.Kill();
     // return applied card to owner's hand
     if (buffCardModel.isApplied())
     {
         buffCardModel.State = BuffCardState.movingToHand;
     }
     else if (buffCardModel.isDraggable())
     {
         buffCardModel.State = BuffCardState.dragging;
     }
 }
Пример #2
0
 void Update()
 {
     //if (previousState == model.State) return;
     if (model.State == BuffCardState.dragging || model.isHandHovering())
     {
         spriteRenderer.sortingOrder = 10;
     }
     if (model.State == BuffCardState.dragging)
     {
         model.transform.parent.DOScale(draggingScale, duration).SetEase(Ease.OutQuint);
     }
     if (model.State == BuffCardState.movingToHand)
     {
         buffOverlayManager.setVisible(true);
         buffOverlayManager.setAllActive(false);
         model.transform.parent.DOScale(hoveringInHandMovingDownScale, duration).SetEase(Ease.OutQuint);
     }
     if (model.State == BuffCardState.inHand || model.isApplied())
     {
         spriteRenderer.sortingOrder = 0;
     }
     updateDraggingOver();
     if (model.HoveringOverApplied)
     {
         spriteRenderer.sortingOrder = 20;
         buffOverlayManager.setVisible(false);
         model.transform.parent.DOScale(draggingScale, duration).SetEase(Ease.OutQuint);
     }
     else if (model.isApplied())
     {
         spriteRenderer.sortingOrder = 0;
         buffOverlayManager.setVisible(true);
         tweenWithDisable(appliedScale);
         if (model.State == BuffCardState.appliedAsBuff)
         {
             buffOverlayManager.setAsBuff();
         }
         if (model.State == BuffCardState.appliedAsDiscard)
         {
             buffOverlayManager.setAsDiscard();
         }
         if (model.State == BuffCardState.appliedAsDrawThree)
         {
             buffOverlayManager.setAsDrawThree();
         }
         if (model.State == BuffCardState.appliedAsSwitchLeft)
         {
             buffOverlayManager.setAsSwitchLeft();
         }
         if (model.State == BuffCardState.appliedAsSwitchRight)
         {
             buffOverlayManager.setAsSwitchRight();
         }
         if (model.State == BuffCardState.appliedAsCounter)
         {
             buffOverlayManager.setAsCounter();
         }
     }
     // increase card size when hovering
     if (model.State == BuffCardState.hoveringInHandMovingUp)
     {
         model.transform.parent.DOScale(hoveringInHandMovingUpScale, duration).SetEase(Ease.OutQuint);
     }
     // decrease card size when stop hovering
     else if (model.State == BuffCardState.hoveringInHandMovingDown)
     {
         model.transform.parent.DOScale(hoveringInHandMovingDownScale, duration).SetEase(Ease.OutQuint);
     }
     previousState = model.State;
 }