public void CompleteTween() { StopAllCoroutines(); ResetTwinkle(); BtnGroupSequence.Rewind(); BtnGroupSequence.Complete(); }
public void StartTween(Action action = null) { StartTwinkleAnimation(); BtnGroupSequence.OnComplete(() => { if (action != null) { action(); } }).Restart(); }
public void StartTween(Action action = null) { TwinkleObj(UIPart.BgGrid.gameObject, 0.5f, 0.03f); BtnGroupSequence.OnComplete(() => { if (action != null) { action(); } }).Restart(); }
public void StopTween() { BtnGroupSequence.Pause(); UIPart.RecoverState(); }
public void PauseTween() { StopAllCoroutines(); BtnGroupSequence.Pause(); UIPart.RecoverState(); }