void centerBrush_Menu_Click(object sender, RoutedEventArgs e) { BrushPicker colorPicker = new BrushPicker(this._centerBrush); colorPicker.Owner = this._host; colorPicker.ShowDialog(); this._centerBrush = colorPicker._Brush; colorPicker = null; }
private void fillBrush_Menu_Click(object sender, RoutedEventArgs e) { BrushPicker colorPicker = new BrushPicker(this.fillBrush); colorPicker.Owner = this._host; colorPicker.ShowDialog(); this.fillBrush = colorPicker._Brush; this.draw(); colorPicker = null; }
private void goembrush_Click(object sender, RoutedEventArgs e) { BrushPicker colorPicker = new BrushPicker(this.geomBrush); colorPicker.Owner = this; colorPicker.ShowDialog(); this.geomBrush = colorPicker._Brush; this.UpdateMaterial(); colorPicker = null; }
void boarderBrush_Menu_Click(object sender, RoutedEventArgs e) { BrushPicker colorPicker = new BrushPicker(this.pathBrush); colorPicker.Owner = this._host; colorPicker.ShowDialog(); this.pathBrush = colorPicker._Brush; //this.reDraw(); /*Do not change the color of the previous pathes*/ colorPicker = null; }
private void brush_Menu_Click(object sender, RoutedEventArgs e) { BrushPicker colorPicker = new BrushPicker(this._brush); colorPicker.Owner = this._host; colorPicker.ShowDialog(); this._brush = colorPicker._Brush; colorPicker = null; if (this._children.Count != 0) { this.draw(); } }
private void setSurfaceBrush_Click(object sender, RoutedEventArgs e) { foreach (object item in this.applyColor.Items) { ((MenuItem)item).IsChecked = false; } ((MenuItem)sender).IsChecked = true; this._clrMode = ColorMode.Solid; BrushPicker colorPicker = new BrushPicker(this.surfaceBrush); colorPicker.Owner = this; colorPicker.ShowDialog(); this.surfaceBrush = colorPicker._Brush; this.UpdateMaterial(); colorPicker = null; }
private void setModelGeometryBrush_Click(object sender, RoutedEventArgs e) { BrushPicker colorPicker = new BrushPicker(this.geometryBrush); colorPicker.Owner = this; colorPicker.ShowDialog(); this.geometryBrush = colorPicker._Brush; colorPicker = null; this.geometryMaterial = null; this.geometryMaterial = new DiffuseMaterial(this.geometryBrush); if (this.modelGeometries != null) { foreach (GeometryModel3D item in this.modelGeometries) { item.Material = this.geometryMaterial; } } }