void OnMouseOver() { if (Input.GetMouseButtonDown(1)) { Vector3 pos = new Vector3((int)this.transform.position.x, 1, (int)this.transform.position.z); main.destino = pos; } if (Input.GetMouseButtonDown(2)) { Vector3 pos = new Vector3((int)this.transform.position.x, 1, (int)this.transform.position.z); print("Cambiamos caminable del cubo en: " + pos); main.CambioCaminable(pos); } }