private void Start()
 {
     anim                  = GetComponent <Animator>();
     boyGranadeThrow       = GetComponent <BoyGranadeThrow>();
     boyMovement           = GetComponent <BoyMovement>();
     myBody                = GetComponent <Rigidbody2D>();
     scoreControllerScript = ScoreControllerUtils.GetScoreController();
     numberOfHits          = 0;
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     boyScript = GetComponent <BoyGranadeThrow>();
 }