Пример #1
0
    private void Update()
    {
        GetInput();

        if (arrowHeld && arrowInPlace && primaryTriggerValue <= 0)
        {
            bow.FireArrow();
        }

        UpdatePlaceholderArrow();

        DebugPanel.Log("RH Position", rightHandControllerPosition);
        DebugPanel.Log("Primary Trigger", primaryTriggerValue);
        DebugPanel.Log("Arrow Held", arrowHeld);
        DebugPanel.Log("Arrow In Place", arrowInPlace);
        DebugPanel.Log("Pull Distance", pullDistance);
    }
Пример #2
0
    private void Update()
    {
        RetrieveVRInput();
        HeavyCalculations();
        CalculateBodyOrientation();

        if (arrowHeld && arrowInPlace && ((arrowHand == Hand.left && !vrInput.leftTrigger) || (arrowHand == Hand.right && !vrInput.rightTrigger)) && canShoot)
        {
            totalArrowsFired++;
            var arrow = bow.FireArrow();
            onArrowShot?.Invoke(arrow);
        }

        UpdateShownHands();
        UpdateBow();
        UpdatePlaceholderArrow();
        ArrowCameraControls();

        if (debugValues)
        {
            DebugValues();
        }
    }