Пример #1
0
        public void Include()
        {
            var bound = new BoundingIntegerExtent2D(0, 0, 0, 0);

            bound.Include(0, 1000);
            bound.Should().BeEquivalentTo(new BoundingIntegerExtent2D(0, 0, 0, 1000));
            bound.Include(1000, 0);
            bound.Should().BeEquivalentTo(new BoundingIntegerExtent2D(0, 0, 1000, 1000));
            bound.Include(0, -1000);
            bound.Should().BeEquivalentTo(new BoundingIntegerExtent2D(0, -1000, 1000, 1000));
            bound.Include(-1000, 0);
            bound.Should().BeEquivalentTo(new BoundingIntegerExtent2D(-1000, -1000, 1000, 1000));
        }
Пример #2
0
        /// <summary>
        /// Calculates the integer bounding rectangle within the bit mask sub grid that encloses all bits that
        /// are set to 1 (true)
        /// </summary>
        private BoundingIntegerExtent2D ComputeCellsExtents()
        {
            var SubGridCellsExtents = new BoundingIntegerExtent2D();

            SubGridCellsExtents.SetInverted();

            ScanAllSubGrids(x =>
            {
                SubGridCellsExtents.Include(((SubGridTreeLeafBitmapSubGrid)x).ComputeCellsExtents());
                return(true);
            });

            return(SubGridCellsExtents);
        }