private void TextAttribute_Load(object sender, EventArgs e) { if (CheckDesingModel.IsDesingMode) return; txt_MsgType.Text = "text"; //模拟微信发送消息 BoundXMLText XMLText = new BoundXMLText(); XMLText.Add(txt_ToUserName, BoundXMLText.ToUserName); XMLText.Add(txt_FromUserName, BoundXMLText.FromUserName); XMLText.Add(txt_CreateTime, BoundXMLText.CreateTime); XMLText.Add(txt_MsgType, BoundXMLText.MsgType); XMLText.Add(txt_Content, BoundXMLText.Content); XMLText.Add(txt_MsgId, BoundXMLText.MsgId); XMLText.Add(txt_AgentID, BoundXMLText.AgentID); XMLText.IniNotice(); XMLText.XMLChanged += XML_AttributeChanged; }
private void TextAttribute_Load(object sender, EventArgs e) { if (CheckDesingModel.IsDesingMode) { return; } txt_MsgType.Text = "text"; //模拟微信发送消息 BoundXMLText XMLText = new BoundXMLText(); XMLText.Add(txt_ToUserName, BoundXMLText.ToUserName); XMLText.Add(txt_FromUserName, BoundXMLText.FromUserName); XMLText.Add(txt_CreateTime, BoundXMLText.CreateTime); XMLText.Add(txt_MsgType, BoundXMLText.MsgType); XMLText.Add(txt_Content, BoundXMLText.Content); XMLText.Add(txt_MsgId, BoundXMLText.MsgId); XMLText.Add(txt_AgentID, BoundXMLText.AgentID); XMLText.IniNotice(); XMLText.XMLChanged += XML_AttributeChanged; }