/***************************************************/ static void TestDynamicPolymorphism() { BHoMGeometry pt = new Point(); BoundingBox box = Bound.Calculate(pt as dynamic); }
/***************************************************/ static void BoundNewLine(int iter) { Bound.Calculate(new Line(new Point(0, 0, -iter), new Point(0, 0, iter))); }
/***************************************************/ static void BoundNewNurbCurveB(int iter) { Bound.Calculate(new NurbCurve(newControlPoints, newNurbsWeights, newNurbsKnots)); //Bound.Calculate(newNurbsCurveB); }
/***************************************************/ static void BoundNewPoint(int iter) { Bound.Calculate(new Point(0, 0, iter)); }