public void Click() { if (coelho1.vivo == true) { placa1.SetActive(true); } if (coelho2.vivo == true) { placa2.SetActive(true); } if (coelho3.vivo == true) { placa3.SetActive(true); } fireman.SetActive(false); topa = true; fireman.transform.position = respawn.position; currentWaypoint = 0; ScoreManager.score -= 10; botao.disableAllButtons(); if (ScoreManager.score < 10) { botao.b1.interactable = false; } }
public void Click() { placa1.SetActive(true); placa2.SetActive(true); placa3.SetActive(true); firetruck.transform.position = respawn.position; firetruck.SetActive(false); topa = true; ScoreManager.score -= 20; botao.disableAllButtons(); }
public void Click() { ScoreManager.score -= 10; chainsaw.transform.position = respawn.position; chainsaw.SetActive(false); currentWaypoint = 0; topa = true; botao.disableAllButtons(); if (tora1.vivo2 == true) { placa1.SetActive(true); } if (SceneManager.GetActiveScene().buildIndex == 14) { if (tora2.vivo2 == true) { placa2.SetActive(true); } } if (SceneManager.GetActiveScene().buildIndex >= 16) { if (tora2.vivo2 == true) { placa2.SetActive(true); } if (tora3.vivo2 == true) { placa3.SetActive(true); } } }