public void SaveChanges() { lock (Settings) { BotDao.SaveSettings(Settings); } return; }
public async Task <bool> Initialize() { Console.WriteLine("Welcome to LanDiscordBot!\nBeginning initialization process..."); // Load settings Console.WriteLine("Loading bot settings..."); try { Settings = BotDao.LoadSettings(); } catch (Exception e) { Console.WriteLine(e.Message); } if (Settings == null) { Console.WriteLine("Invalid settings file. Creating new settings file."); Settings = new BotSettings(); BotDao.SaveSettings(Settings); } if (Settings.AuthToken.Length < 1) { Console.WriteLine("Invalid auth token! Please set your bot's auth token in config/bot.json."); return(false); } Console.WriteLine("Bot settings loaded."); // Login to Discord Console.WriteLine("Logging into Discord..."); try { await Client.LoginAsync(TokenType.Bot, Settings.AuthToken); } catch (Exception e) { Console.WriteLine(e); } if (Client.LoginState != LoginState.LoggedIn) { Console.WriteLine("Login failure! Please verify your auth token in config/bot.json."); return(false); } Console.WriteLine("Login successful!"); // Accounts init Console.WriteLine("Loading accounting..."); try { Accounts = AccountDao.LoadAccounts(); } catch (Exception e) { Console.WriteLine(e.Message); } if (Accounts == null) { Console.WriteLine("Invalid accounting file. Creating new accounting file."); if (Accounts == null) { Accounts = new AccountService(); } AccountDao.SaveAccounts(Accounts); } Accounts.Initialize(this); Console.WriteLine("Accounting loaded."); Scp.Initialize(); Dad.Initialize(); Chat.Initialize(); Highlights.Initialize(); Console.WriteLine("Starting Discord client..."); await Client.StartAsync(); Console.WriteLine("Finishing up initialization..."); await Client.SetGameAsync(Settings.PlayStatus); Console.WriteLine("Initialization complete!"); return(true); }
public BotManager() { _dao = new BotDao(); _responses = new List <BotResponse>(); }