Пример #1
0
        private void CreatObj()
        {
            gamingUIController   = UIManager.Instance.GetUI <GamingUIController>("Gaming");
            loadingUIController  = UIManager.Instance.GetUI <LoadingUIController>("Loading");
            suspendUIController  = UIManager.Instance.GetUI <SuspendUIController>("suspend");
            gameoverUIController = UIManager.Instance.GetUI <GameOverUIController>("GameOver");
            gameoverUIController.gameObject.SetActive(false);

            newRoleInfoUIController = UIManager.Instance.GetUI <NewRoleInfoUIController>("NewRoleInfo");
            storeUIController       = UIManager.Instance.GetUI <StoreUIController>("Store");



            gameEffectUIAnimation     = UIManager.Instance.CreatSUIObj <SkeletonAnimation>("OverSpine01");
            gameEffectUIAnimationHint = UIManager.Instance.CreatSUIObj <SkeletonAnimation>("OverSpine02");
            BossUIController          = UIManager.Instance.GetUI <BossUIController>("BossHP");
        }
Пример #2
0
 void Awake()
 {
     Instance = this;
 }