// Use this for initialization void Start() { tm = GameObject.FindWithTag("TeamManager").GetComponent <TeamManager>(); sweepProj = Resources.Load("Boss/Sweep/SweepProjectile"); explostionEffect = Resources.Load("Boss/Explosion/ExplosionEffect"); laserEffect = Resources.Load("Boss/Laser/LaserEffect"); spawnEffect = Resources.Load("Boss/Spawn/SpawnEffect"); blastEffect = Resources.Load("Boss/Blast/BlastProjectile"); state = GetComponent <BossStateControl>(); }
void Start() { Instance = this; Length = LastText.Length; Player = GameObject.FindGameObjectWithTag("Player").GetComponent <CharacterControl>(); }