void Start() { m_boss1AIController = monster.GetComponent <Boss1AIController>(); m_playerTransform = CharactersConfigManager.GetPlayerGameObject().transform; }
void Start() { m_boss1AIController = monster.GetComponent <Boss1AIController>(); }
void Start() { m_boss1AIController = monster.GetComponent <Boss1AIController>(); m_playerTransform = CharactersConfigManager.GetPlayerGameObject().transform; }
void Start() { m_boss1AIController = monster.GetComponent <Boss1AIController>(); }