public void SendSiteData(BookmakerType bookmaker)
        {
            var packet = new Packet();

            packet.Comand = CommandCode.GetSites;
            packet.Data   = bookmaker;
            SendData(packet);
        }
        public void AddSiteData(BookmakerType bookmaker, string site)
        {
            var packet = new Packet();

            packet.Comand = CommandCode.AddSiteData;
            packet.Data   = bookmaker.ToString() + "|" + site;
            SendData(packet);
        }
Пример #3
0
 //Отмечаем, что залогинились
 private void LoginChange(BookmakerType bookmakerType, bool status)
 {
     if (_managers[bookmakerType].Logined == status)
     {
         return;
     }
     for (int i = 0; i < _bookmakers.Count; i++)
     {
         if (_bookmakers[i].BkType == bookmakerType)
         {
             _bookmakers[i].IsLogin = status;
             if (status)
             {
                 _managers[bookmakerType].Clear();
             }
             break;
         }
     }
     _managers[bookmakerType].Logined = status;
 }
 public void Add(BookmakerType bookmaker, string site)
 {
     _sites[bookmaker].Add(site);
     Save();
 }
 public List <string> GetData(BookmakerType bookmaker)
 {
     return(_sites[bookmaker].ToList());
 }