Пример #1
0
        public void OnDuelEnd(ArenaDuel duel)
        {
            CurrentDuel = null;

            foreach (Corpse corpse in Region.GetEnumeratedItems().OfType <Corpse>())
            {
                if (corpse.Owner != null && corpse.Owner.InRange(corpse.Location, 30))
                {
                    corpse.MoveToWorld(corpse.Owner.Location, corpse.Owner.Map);
                }
                else
                {
                    corpse.MoveToWorld(GetRandomRemovalLocation(), Definition.Map);
                }
            }

            if (BookedDuels.Count > 0)
            {
                ArenaDuel newDuel = BookedDuels[0];
                CurrentDuel = newDuel;

                PVPArenaSystem.SendParticipantMessage(newDuel, 1153141); // Your session has been booked. Please wait a few moments to start the fight.

                Timer.DelayCall(BookedDuelBegin, () =>
                {
                    newDuel.DoPreDuel();
                });

                BookedDuels.Remove(newDuel);
            }
        }
Пример #2
0
        public void TryBeginDuel(ArenaDuel duel)
        {
            if (PendingDuels.ContainsKey(duel))
            {
                PendingDuels.Remove(duel);
            }

            if (CurrentDuel == null && BookedDuels.Count == 0)
            {
                CurrentDuel = duel;
                duel.DoPreDuel();
            }
            else
            {
                BookedDuels.Add(duel);
                PVPArenaSystem.SendParticipantMessage(duel, 1115960); // There are currently no open arenas. Your duel session has been added to the booking queue.
            }
        }
Пример #3
0
        public void Deserialize(GenericReader reader)
        {
            int version = reader.ReadInt();

            int count = reader.ReadInt();

            for (int i = 0; i < count; i++)
            {
                ArenaStats stats = new ArenaStats(reader);

                if (stats.Owner != null)
                {
                    SurvivalRankings.Add(stats);
                }
            }

            count = reader.ReadInt();
            for (int i = 0; i < count; i++)
            {
                ArenaStats stats = new ArenaStats(reader);

                if (stats.Owner != null)
                {
                    TeamRankings.Add(stats);
                }
            }

            count = reader.ReadInt();
            for (int i = 0; i < count; i++)
            {
                Item blocker = reader.ReadItem();

                if (blocker != null)
                {
                    Blockers.Add(blocker);
                }
            }

            Stone   = reader.ReadItem() as ArenaStone;
            Manager = reader.ReadMobile() as ArenaManager;
            Banner1 = reader.ReadItem() as ArenaExitBanner;
            Banner2 = reader.ReadItem() as ArenaExitBanner;

            count = reader.ReadInt();
            for (int i = 0; i < count; i++)
            {
                ArenaDuel duel = new ArenaDuel(reader, this);
                DateTime  dt   = reader.ReadDeltaTime();

                PendingDuels[duel] = dt;
            }

            count = reader.ReadInt();
            for (int i = 0; i < count; i++)
            {
                BookedDuels.Add(new ArenaDuel(reader, this));
            }

            if (reader.ReadInt() == 1)
            {
                CurrentDuel = new ArenaDuel(reader, this);
            }

            if (Stone != null)
            {
                Stone.Arena = this;
            }

            if (Manager != null)
            {
                Manager.Arena = this;
            }

            if (Banner1 != null)
            {
                Banner1.Arena = this;
            }

            if (Banner2 != null)
            {
                Banner2.Arena = this;
            }

            if (version == 0)
            {
                foreach (var blocker in Blockers)
                {
                    if (blocker != null)
                    {
                        blocker.Delete();
                    }
                }

                ColUtility.Free(Blockers);
            }
        }