Пример #1
0
		/// <summary>
		/// Gets the bone map of the specified bone.
		/// </summary>
		public BoneMap GetBoneMap(BoneMapType boneMap) {
			switch(boneMap) {
			case BoneMapType.Parent:
				if (parentBone == null) Warning.Log("This limb does not have a parent (shoulder) bone", bone1);
				return boneMapParent;
			case BoneMapType.Bone1: return boneMap1;
			case BoneMapType.Bone2: return boneMap2;
			default: return boneMap3;
			}
		}
Пример #2
0
        /// <summary>
        /// Gets the bone map of the specified bone.
        /// </summary>
        public BoneMap GetBoneMap(BoneMapType boneMap)
        {
            switch (boneMap)
            {
            case BoneMapType.Parent:
                if (parentBone == null)
                {
                    Warning.Log("This limb does not have a parent (shoulder) bone", bone1);
                }
                return(boneMapParent);

            case BoneMapType.Bone1: return(boneMap1);

            case BoneMapType.Bone2: return(boneMap2);

            default: return(boneMap3);
            }
        }
Пример #3
0
 public override bool IsValid(IKSolver solver, ref string message) => default; // 0x00000001809B19E0-0x00000001809B1A80
 public BoneMap GetBoneMap(BoneMapType boneMap) => default;                    // 0x00000001809B1540-0x00000001809B1600