//plus distance of each joint of 2 bones. public static Double Bone_Compare(BoneKeyData bkd0, BoneKeyData bkd1) { double an = new double(); an = bkd0.PrevJoint.DistanceTo(bkd1.PrevJoint); an += bkd0.NextJoint.DistanceTo(bkd1.NextJoint); return(an); }
public static void Bone_Normalized(ref BoneKeyData bkd, float changing_parameters) { bkd.NextJoint *= changing_parameters; bkd.PrevJoint *= changing_parameters; }