// Start is called before the first frame update void Start() { bomberman = FindObjectOfType <BomberMan>(); if (!bomberman.CheckDetonator()) { canTick = true; } else { canTick = false; } calculated = false; Counter = Delay; CellsToBlowR = new List <Vector2>(); CellsToBlowL = new List <Vector2>(); CellsToBlowU = new List <Vector2>(); CellsToBlowD = new List <Vector2>(); }
[TestMethod] // niezrobione public void TestBomberMan() { //https://www.hackerrank.com/challenges/bomber-man/problem var gg = BomberMan.bomberMan(3, new string[] { ".......", "...O...", "....O..", ".......", "OO.....", "OO....." }); /* * OOO.OOO * OO...OO * OOO...O * ..OO.OO * ...OOOO * ...OOOO */ }