public void RemoveBoidFromManager() { if (mManager != null) { mManager.RemoveBoid(this); } }
private void KillTarget() { Hunger += 100; SoundManager.PlayAudio(SOUNDS.EAT_SOUND, 0.2f); KillCount++; BoidsManager.RemoveBoid(target.GetComponent <BoidsAgent>()); target = null; }
private void OnDestroy() { BoidsManager.RemoveBoid(this); }