// Use this for initialization void Start() { BI = GameObject.Find("Board").GetComponent <BoardInteractivity>(); p1PieceCount = 16; p2PieceCount = 16; p1PromotionCount = 0; p1PromotionCount = 0; pauseGame = false; menuOpen = false; Time.timeScale = 1; }
void Start() { BI = GameObject.Find("Board").GetComponent <BoardInteractivity>(); }