private void BuildBoard() { if (BoardInfo != null) { BoardInfo.BuildBoard(this); } else { BoardBuilder = new RicochetBoardBuilder(GameService); BoardBuilder.BuildBoard(this); } }
private void BuildBoard() { if (BoardInfo != null) { BoardInfo.BuildBoard(this); } else { BoardBuilder = new RicochetBoardBuilder(GameService); BoardBuilder.BuildBoard(this); } }