private void Window_Loaded(object sender, RoutedEventArgs e) { BoardGameMaster.BoardGameMasterDataSet boardGameMasterDataSet = ((BoardGameMaster.BoardGameMasterDataSet)(this.FindResource("boardGameMasterDataSet"))); // Load data into the table boardgame. You can modify this code as needed. BoardGameMaster.BoardGameMasterDataSetTableAdapters.boardgameTableAdapter boardGameMasterDataSetboardgameTableAdapter = new BoardGameMaster.BoardGameMasterDataSetTableAdapters.boardgameTableAdapter(); boardGameMasterDataSetboardgameTableAdapter.Fill(boardGameMasterDataSet.boardgame); System.Windows.Data.CollectionViewSource boardgameViewSource = ((System.Windows.Data.CollectionViewSource)(this.FindResource("boardgameViewSource"))); boardgameViewSource.View.MoveCurrentToFirst(); // Load data into the table game_player_score. You can modify this code as needed. BoardGameMaster.BoardGameMasterDataSetTableAdapters.game_player_scoreTableAdapter boardGameMasterDataSetgame_player_scoreTableAdapter = new BoardGameMaster.BoardGameMasterDataSetTableAdapters.game_player_scoreTableAdapter(); boardGameMasterDataSetgame_player_scoreTableAdapter.Fill(boardGameMasterDataSet.game_player_score); System.Windows.Data.CollectionViewSource game_player_scoreViewSource = ((System.Windows.Data.CollectionViewSource)(this.FindResource("game_player_scoreViewSource"))); game_player_scoreViewSource.View.MoveCurrentToFirst(); // Load data into the table category. You can modify this code as needed. BoardGameMaster.BoardGameMasterDataSetTableAdapters.categoryTableAdapter boardGameMasterDataSetcategoryTableAdapter = new BoardGameMaster.BoardGameMasterDataSetTableAdapters.categoryTableAdapter(); boardGameMasterDataSetcategoryTableAdapter.Fill(boardGameMasterDataSet.category); System.Windows.Data.CollectionViewSource categoryViewSource = ((System.Windows.Data.CollectionViewSource)(this.FindResource("categoryViewSource"))); categoryViewSource.View.MoveCurrentToFirst(); // Load data into the table subcategory. You can modify this code as needed. BoardGameMaster.BoardGameMasterDataSetTableAdapters.subcategoryTableAdapter boardGameMasterDataSetsubcategoryTableAdapter = new BoardGameMaster.BoardGameMasterDataSetTableAdapters.subcategoryTableAdapter(); boardGameMasterDataSetsubcategoryTableAdapter.Fill(boardGameMasterDataSet.subcategory); System.Windows.Data.CollectionViewSource subcategoryViewSource = ((System.Windows.Data.CollectionViewSource)(this.FindResource("subcategoryViewSource"))); subcategoryViewSource.View.MoveCurrentToFirst(); }
private void btnSaveCat_Click(object sender, RoutedEventArgs e) { BoardGameMaster.BoardGameMasterDataSetTableAdapters.categoryTableAdapter boardGameMasterDataSetcategoryTableAdapter = new BoardGameMaster.BoardGameMasterDataSetTableAdapters.categoryTableAdapter(); boardGameMasterDataSetcategoryTableAdapter.Insert(txtNameCategory.Text, txtDescriptionCat.Text); MessageBox.Show("Category saved"); }