private BoardGame Update(BoardGame game) { while (EscapeKeyPress.ReadEscapeKeyPress()) { game = game.NextIteration(game); DisplayBoardInfo(game); Thread.Sleep(ConfigSettings.Delay); } return(game); }
private BoardGame Update(BoardGame game) { while (EscapeKeyPress.ReadEscapeKeyPress()) { game = game.NextIteration(game); DisplayBoardInfo(game); Thread.Sleep(ConfigSettings.Delay); } return(game); }